Complete Yocto mirror with license table for TQMa6UL (2038-compliance)
- 264 license table entries with exact download URLs (224/264 resolved) - Complete sources/ directory with all BitBake recipes - Build configuration: tqma6ul-multi-mba6ulx, spaetzle (musl) - Full traceability for Softwarefreigabeantrag - GCC 13.4.0, Linux 6.6.102, U-Boot 2023.04, musl 1.2.4 - License distribution: GPL-2.0 (24), MIT (23), GPL-2.0+ (18), BSD-3 (16)
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# List of known non-reproducible package of the meta-multimedia layer
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# Please keep this list sorted
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KNOWN_NON_REPRO_META_MULTIMEDIA = " \
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crossguid \
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libcamera \
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libcamera-dbg \
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libcamera-src \
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libgssdp-1.6-src \
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libgupnp-1.6-src \
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libsquish-staticdev \
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oscam \
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oscam-dbg \
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oscam-src \
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rtmpdump-staticdev \
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"
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#
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# Lists of the ptest in meta-multimedia, sorted into two sets by the time they take
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# Please keep these sorted in alphabetical order
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#
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# A first pass at getting all meta-multimedia recipes which inherit ptest
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# meta_multimedia_ptest_recipes=$(bitbake-layers show-recipes --recipes-only --layer meta-multimedia --inherits ptest --bare | sed -e '1,/=== Matching recipes: ===/d')
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# ptests which take less than ~30s each
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PTESTS_FAST_META_MULTIMEDIA = "\
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"
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PTESTS_SLOW_META_MULTIMEDIA = "\
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"
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PTESTS_PROBLEMS_META_MULTIMEDIA = "\
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libopenmpt \
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"
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34
sources/meta-openembedded/meta-multimedia/conf/layer.conf
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34
sources/meta-openembedded/meta-multimedia/conf/layer.conf
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# It really depends on order of the layers appearing in BBLAYERS
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# variable in toplevel bblayers.conf file, where bitbake will search
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# for .inc files and others where bitbake uses BBPATH since it will
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# search the directories from first to last as specified in BBPATH
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# Therefore if you want a given layer to be considered high priority
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# for the .inc and .conf etc. then consider it adding at the beginning
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# of BBPATH. For bblayers bitbake will use BBFILES_PRIORITY to resolve
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# the recipe contention so the order of directories in BBFILES does
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# not matter.
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# We have a conf and classes directory, append to BBPATH
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BBPATH .= ":${LAYERDIR}"
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# We have a recipes directory, add to BBFILES
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BBFILES += "${LAYERDIR}/recipes-*/*/*.bb ${LAYERDIR}/recipes-*/*/*.bbappend"
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BBFILE_COLLECTIONS += "multimedia-layer"
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BBFILE_PATTERN_multimedia-layer := "^${LAYERDIR}/"
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LICENSE_PATH += "${LAYERDIR}/licenses"
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# Define the priority for recipes (.bb files) from this layer,
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# choosing carefully how this layer interacts with all of the
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# other layers.
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BBFILE_PRIORITY_multimedia-layer = "5"
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# This should only be incremented on significant changes that will
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# cause compatibility issues with other layers
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LAYERVERSION_multimedia-layer = "1"
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LAYERDEPENDS_multimedia-layer = "core openembedded-layer meta-python"
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LAYERSERIES_COMPAT_multimedia-layer = "scarthgap"
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