Complete Yocto mirror with license table for TQMa6UL (2038-compliance)

- 264 license table entries with exact download URLs (224/264 resolved)
- Complete sources/ directory with all BitBake recipes
- Build configuration: tqma6ul-multi-mba6ulx, spaetzle (musl)
- Full traceability for Softwarefreigabeantrag
- GCC 13.4.0, Linux 6.6.102, U-Boot 2023.04, musl 1.2.4
- License distribution: GPL-2.0 (24), MIT (23), GPL-2.0+ (18), BSD-3 (16)
This commit is contained in:
Siggi (OpenClaw Agent)
2026-03-01 20:58:18 +00:00
commit 16accb6b24
15086 changed files with 1292356 additions and 0 deletions

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# List of known non-reproducible package of the meta-multimedia layer
# Please keep this list sorted
KNOWN_NON_REPRO_META_MULTIMEDIA = " \
crossguid \
libcamera \
libcamera-dbg \
libcamera-src \
libgssdp-1.6-src \
libgupnp-1.6-src \
libsquish-staticdev \
oscam \
oscam-dbg \
oscam-src \
rtmpdump-staticdev \
"

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#
# Lists of the ptest in meta-multimedia, sorted into two sets by the time they take
# Please keep these sorted in alphabetical order
#
# A first pass at getting all meta-multimedia recipes which inherit ptest
# meta_multimedia_ptest_recipes=$(bitbake-layers show-recipes --recipes-only --layer meta-multimedia --inherits ptest --bare | sed -e '1,/=== Matching recipes: ===/d')
# ptests which take less than ~30s each
PTESTS_FAST_META_MULTIMEDIA = "\
"
PTESTS_SLOW_META_MULTIMEDIA = "\
"
PTESTS_PROBLEMS_META_MULTIMEDIA = "\
libopenmpt \
"

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# It really depends on order of the layers appearing in BBLAYERS
# variable in toplevel bblayers.conf file, where bitbake will search
# for .inc files and others where bitbake uses BBPATH since it will
# search the directories from first to last as specified in BBPATH
# Therefore if you want a given layer to be considered high priority
# for the .inc and .conf etc. then consider it adding at the beginning
# of BBPATH. For bblayers bitbake will use BBFILES_PRIORITY to resolve
# the recipe contention so the order of directories in BBFILES does
# not matter.
# We have a conf and classes directory, append to BBPATH
BBPATH .= ":${LAYERDIR}"
# We have a recipes directory, add to BBFILES
BBFILES += "${LAYERDIR}/recipes-*/*/*.bb ${LAYERDIR}/recipes-*/*/*.bbappend"
BBFILE_COLLECTIONS += "multimedia-layer"
BBFILE_PATTERN_multimedia-layer := "^${LAYERDIR}/"
LICENSE_PATH += "${LAYERDIR}/licenses"
# Define the priority for recipes (.bb files) from this layer,
# choosing carefully how this layer interacts with all of the
# other layers.
BBFILE_PRIORITY_multimedia-layer = "5"
# This should only be incremented on significant changes that will
# cause compatibility issues with other layers
LAYERVERSION_multimedia-layer = "1"
LAYERDEPENDS_multimedia-layer = "core openembedded-layer meta-python"
LAYERSERIES_COMPAT_multimedia-layer = "scarthgap"