Complete Yocto mirror with license table for TQMa6UL (2038-compliance)
- 264 license table entries with exact download URLs (224/264 resolved) - Complete sources/ directory with all BitBake recipes - Build configuration: tqma6ul-multi-mba6ulx, spaetzle (musl) - Full traceability for Softwarefreigabeantrag - GCC 13.4.0, Linux 6.6.102, U-Boot 2023.04, musl 1.2.4 - License distribution: GPL-2.0 (24), MIT (23), GPL-2.0+ (18), BSD-3 (16)
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sources/poky/documentation/dev-manual/start.rst
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.. SPDX-License-Identifier: CC-BY-SA-2.0-UK
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|
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***********************************
|
||||
Setting Up to Use the Yocto Project
|
||||
***********************************
|
||||
|
||||
This chapter provides guidance on how to prepare to use the Yocto
|
||||
Project. You can learn about creating a team environment to develop
|
||||
using the Yocto Project, how to set up a :ref:`build
|
||||
host <dev-manual/start:preparing the build host>`, how to locate
|
||||
Yocto Project source repositories, and how to create local Git
|
||||
repositories.
|
||||
|
||||
Creating a Team Development Environment
|
||||
=======================================
|
||||
|
||||
It might not be immediately clear how you can use the Yocto Project in a
|
||||
team development environment, or how to scale it for a large team of
|
||||
developers. You can adapt the Yocto Project to many different use cases
|
||||
and scenarios; however, this flexibility could cause difficulties if you
|
||||
are trying to create a working setup that scales effectively.
|
||||
|
||||
To help you understand how to set up this type of environment, this
|
||||
section presents a procedure that gives you information that can help
|
||||
you get the results you want. The procedure is high-level and presents
|
||||
some of the project's most successful experiences, practices, solutions,
|
||||
and available technologies that have proved to work well in the past;
|
||||
however, keep in mind, the procedure here is simply a starting point.
|
||||
You can build off these steps and customize the procedure to fit any
|
||||
particular working environment and set of practices.
|
||||
|
||||
#. *Determine Who is Going to be Developing:* You first need to
|
||||
understand who is going to be doing anything related to the Yocto
|
||||
Project and determine their roles. Making this determination is
|
||||
essential to completing subsequent steps, which are to get your
|
||||
equipment together and set up your development environment's
|
||||
hardware topology.
|
||||
|
||||
Possible roles are:
|
||||
|
||||
- *Application Developer:* This type of developer does application
|
||||
level work on top of an existing software stack.
|
||||
|
||||
- *Core System Developer:* This type of developer works on the
|
||||
contents of the operating system image itself.
|
||||
|
||||
- *Build Engineer:* This type of developer manages Autobuilders and
|
||||
releases. Depending on the specifics of the environment, not all
|
||||
situations might need a Build Engineer.
|
||||
|
||||
- *Test Engineer:* This type of developer creates and manages
|
||||
automated tests that are used to ensure all application and core
|
||||
system development meets desired quality standards.
|
||||
|
||||
#. *Gather the Hardware:* Based on the size and make-up of the team,
|
||||
get the hardware together. Ideally, any development, build, or test
|
||||
engineer uses a system that runs a supported Linux distribution.
|
||||
These systems, in general, should be high performance (e.g. dual,
|
||||
six-core Xeons with 24 Gbytes of RAM and plenty of disk space). You
|
||||
can help ensure efficiency by having any machines used for testing
|
||||
or that run Autobuilders be as high performance as possible.
|
||||
|
||||
.. note::
|
||||
|
||||
Given sufficient processing power, you might also consider
|
||||
building Yocto Project development containers to be run under
|
||||
Docker, which is described later.
|
||||
|
||||
#. *Understand the Hardware Topology of the Environment:* Once you
|
||||
understand the hardware involved and the make-up of the team, you
|
||||
can understand the hardware topology of the development environment.
|
||||
You can get a visual idea of the machines and their roles across the
|
||||
development environment.
|
||||
|
||||
#. *Use Git as Your Source Control Manager (SCM):* Keeping your
|
||||
:term:`Metadata` (i.e. recipes,
|
||||
configuration files, classes, and so forth) and any software you are
|
||||
developing under the control of an SCM system that is compatible
|
||||
with the OpenEmbedded build system is advisable. Of all of the SCMs
|
||||
supported by BitBake, the Yocto Project team strongly recommends using
|
||||
:ref:`overview-manual/development-environment:git`.
|
||||
Git is a distributed system
|
||||
that is easy to back up, allows you to work remotely, and then
|
||||
connects back to the infrastructure.
|
||||
|
||||
.. note::
|
||||
|
||||
For information about BitBake, see the
|
||||
:doc:`bitbake:index`.
|
||||
|
||||
It is relatively easy to set up Git services and create infrastructure like
|
||||
:yocto_git:`/`, which is based on server software called
|
||||
`Gitolite <https://gitolite.com>`__
|
||||
with `cgit <https://git.zx2c4.com/cgit/about/>`__ being used to
|
||||
generate the web interface that lets you view the repositories.
|
||||
``gitolite`` identifies users using SSH keys and allows
|
||||
branch-based access controls to repositories that you can control as
|
||||
little or as much as necessary.
|
||||
|
||||
#. *Set up the Application Development Machines:* As mentioned earlier,
|
||||
application developers are creating applications on top of existing
|
||||
software stacks. Here are some best practices for setting up
|
||||
machines used for application development:
|
||||
|
||||
- Use a pre-built toolchain that contains the software stack
|
||||
itself. Then, develop the application code on top of the stack.
|
||||
This method works well for small numbers of relatively isolated
|
||||
applications.
|
||||
|
||||
- Keep your cross-development toolchains updated. You can do this
|
||||
through provisioning either as new toolchain downloads or as
|
||||
updates through a package update mechanism using ``opkg`` to
|
||||
provide updates to an existing toolchain. The exact mechanics of
|
||||
how and when to do this depend on local policy.
|
||||
|
||||
- Use multiple toolchains installed locally into different
|
||||
locations to allow development across versions.
|
||||
|
||||
#. *Set up the Core Development Machines:* As mentioned earlier, core
|
||||
developers work on the contents of the operating system itself.
|
||||
Here are some best practices for setting up machines used for
|
||||
developing images:
|
||||
|
||||
- Have the :term:`OpenEmbedded Build System` available on
|
||||
the developer workstations so developers can run their own builds
|
||||
and directly rebuild the software stack.
|
||||
|
||||
- Keep the core system unchanged as much as possible and do your
|
||||
work in layers on top of the core system. Doing so gives you a
|
||||
greater level of portability when upgrading to new versions of
|
||||
the core system or Board Support Packages (BSPs).
|
||||
|
||||
- Share layers amongst the developers of a particular project and
|
||||
contain the policy configuration that defines the project.
|
||||
|
||||
#. *Set up an Autobuilder:* Autobuilders are often the core of the
|
||||
development environment. It is here that changes from individual
|
||||
developers are brought together and centrally tested. Based on this
|
||||
automated build and test environment, subsequent decisions about
|
||||
releases can be made. Autobuilders also allow for "continuous
|
||||
integration" style testing of software components and regression
|
||||
identification and tracking.
|
||||
|
||||
See ":yocto_ab:`Yocto Project Autobuilder <>`" for more
|
||||
information and links to buildbot. The Yocto Project team has found
|
||||
this implementation works well in this role. A public example of
|
||||
this is the Yocto Project Autobuilders, which the Yocto Project team
|
||||
uses to test the overall health of the project.
|
||||
|
||||
The features of this system are:
|
||||
|
||||
- Highlights when commits break the build.
|
||||
|
||||
- Populates an :ref:`sstate
|
||||
cache <overview-manual/concepts:shared state cache>` from which
|
||||
developers can pull rather than requiring local builds.
|
||||
|
||||
- Allows commit hook triggers, which trigger builds when commits
|
||||
are made.
|
||||
|
||||
- Allows triggering of automated image booting and testing under
|
||||
the QuickEMUlator (QEMU).
|
||||
|
||||
- Supports incremental build testing and from-scratch builds.
|
||||
|
||||
- Shares output that allows developer testing and historical
|
||||
regression investigation.
|
||||
|
||||
- Creates output that can be used for releases.
|
||||
|
||||
- Allows scheduling of builds so that resources can be used
|
||||
efficiently.
|
||||
|
||||
#. *Set up Test Machines:* Use a small number of shared, high
|
||||
performance systems for testing purposes. Developers can use these
|
||||
systems for wider, more extensive testing while they continue to
|
||||
develop locally using their primary development system.
|
||||
|
||||
#. *Document Policies and Change Flow:* The Yocto Project uses a
|
||||
hierarchical structure and a pull model. There are scripts to create and
|
||||
send pull requests (i.e. ``create-pull-request`` and
|
||||
``send-pull-request``). This model is in line with other open source
|
||||
projects where maintainers are responsible for specific areas of the
|
||||
project and a single maintainer handles the final "top-of-tree"
|
||||
merges.
|
||||
|
||||
.. note::
|
||||
|
||||
You can also use a more collective push model. The ``gitolite``
|
||||
software supports both the push and pull models quite easily.
|
||||
|
||||
As with any development environment, it is important to document the
|
||||
policy used as well as any main project guidelines so they are
|
||||
understood by everyone. It is also a good idea to have
|
||||
well-structured commit messages, which are usually a part of a
|
||||
project's guidelines. Good commit messages are essential when
|
||||
looking back in time and trying to understand why changes were made.
|
||||
|
||||
If you discover that changes are needed to the core layer of the
|
||||
project, it is worth sharing those with the community as soon as
|
||||
possible. Chances are if you have discovered the need for changes,
|
||||
someone else in the community needs them also.
|
||||
|
||||
#. *Development Environment Summary:* Aside from the previous steps,
|
||||
here are best practices within the Yocto Project development
|
||||
environment:
|
||||
|
||||
- Use :ref:`overview-manual/development-environment:git` as the source control
|
||||
system.
|
||||
|
||||
- Maintain your Metadata in layers that make sense for your
|
||||
situation. See the ":ref:`overview-manual/yp-intro:the yocto project layer model`"
|
||||
section in the Yocto Project Overview and Concepts Manual and the
|
||||
":ref:`dev-manual/layers:understanding and creating layers`"
|
||||
section for more information on layers.
|
||||
|
||||
- Separate the project's Metadata and code by using separate Git
|
||||
repositories. See the ":ref:`overview-manual/development-environment:yocto project source repositories`"
|
||||
section in the Yocto Project Overview and Concepts Manual for
|
||||
information on these repositories. See the
|
||||
":ref:`dev-manual/start:locating yocto project source files`"
|
||||
section for information on how to set up local Git repositories
|
||||
for related upstream Yocto Project Git repositories.
|
||||
|
||||
- Set up the directory for the shared state cache
|
||||
(:term:`SSTATE_DIR`) where
|
||||
it makes sense. For example, set up the sstate cache on a system
|
||||
used by developers in the same organization and share the same
|
||||
source directories on their machines.
|
||||
|
||||
- Set up an Autobuilder and have it populate the sstate cache and
|
||||
source directories.
|
||||
|
||||
- The Yocto Project community encourages you to send patches to the
|
||||
project to fix bugs or add features. If you do submit patches,
|
||||
follow the project commit guidelines for writing good commit
|
||||
messages. See the ":doc:`../contributor-guide/submit-changes`"
|
||||
section in the Yocto Project and OpenEmbedded Contributor Guide.
|
||||
|
||||
- Send changes to the core sooner than later as others are likely
|
||||
to run into the same issues. For some guidance on mailing lists
|
||||
to use, see the lists in the
|
||||
":ref:`contributor-guide/submit-changes:finding a suitable mailing list`"
|
||||
section. For a description
|
||||
of the available mailing lists, see the ":ref:`resources-mailinglist`" section in
|
||||
the Yocto Project Reference Manual.
|
||||
|
||||
Preparing the Build Host
|
||||
========================
|
||||
|
||||
This section provides procedures to set up a system to be used as your
|
||||
:term:`Build Host` for
|
||||
development using the Yocto Project. Your build host can be a native
|
||||
Linux machine (recommended), it can be a machine (Linux, Mac, or
|
||||
Windows) that uses `CROPS <https://github.com/crops/poky-container>`__,
|
||||
which leverages `Docker Containers <https://www.docker.com/>`__ or it
|
||||
can be a Windows machine capable of running version 2 of Windows Subsystem
|
||||
For Linux (WSL 2).
|
||||
|
||||
.. note::
|
||||
|
||||
The Yocto Project is not compatible with version 1 of
|
||||
:wikipedia:`Windows Subsystem for Linux <Windows_Subsystem_for_Linux>`.
|
||||
It is compatible but neither officially supported nor validated with
|
||||
WSL 2. If you still decide to use WSL please upgrade to
|
||||
`WSL 2 <https://learn.microsoft.com/en-us/windows/wsl/install>`__.
|
||||
|
||||
Once your build host is set up to use the Yocto Project, further steps
|
||||
are necessary depending on what you want to accomplish. See the
|
||||
following references for information on how to prepare for Board Support
|
||||
Package (BSP) development and kernel development:
|
||||
|
||||
- *BSP Development:* See the ":ref:`bsp-guide/bsp:preparing your build host to work with bsp layers`"
|
||||
section in the Yocto Project Board Support Package (BSP) Developer's
|
||||
Guide.
|
||||
|
||||
- *Kernel Development:* See the ":ref:`kernel-dev/common:preparing the build host to work on the kernel`"
|
||||
section in the Yocto Project Linux Kernel Development Manual.
|
||||
|
||||
Setting Up a Native Linux Host
|
||||
------------------------------
|
||||
|
||||
Follow these steps to prepare a native Linux machine as your Yocto
|
||||
Project Build Host:
|
||||
|
||||
#. *Use a Supported Linux Distribution:* You should have a reasonably
|
||||
current Linux-based host system. You will have the best results with
|
||||
a recent release of Fedora, openSUSE, Debian, Ubuntu, RHEL or CentOS
|
||||
as these releases are frequently tested against the Yocto Project and
|
||||
officially supported. For a list of the distributions under
|
||||
validation and their status, see the ":ref:`Supported Linux
|
||||
Distributions <system-requirements-supported-distros>`"
|
||||
section in the Yocto Project Reference Manual and the wiki page at
|
||||
:yocto_wiki:`Distribution Support </Distribution_Support>`.
|
||||
|
||||
#. *Have Enough Free Memory:* Your system should have at least 50 Gbytes
|
||||
of free disk space for building images.
|
||||
|
||||
#. *Meet Minimal Version Requirements:* The OpenEmbedded build system
|
||||
should be able to run on any modern distribution that has the
|
||||
following versions for Git, tar, Python, gcc and make.
|
||||
|
||||
- Git &MIN_GIT_VERSION; or greater
|
||||
|
||||
- tar &MIN_TAR_VERSION; or greater
|
||||
|
||||
- Python &MIN_PYTHON_VERSION; or greater.
|
||||
|
||||
- gcc &MIN_GCC_VERSION; or greater.
|
||||
|
||||
- GNU make &MIN_MAKE_VERSION; or greater
|
||||
|
||||
If your build host does not meet any of these listed version
|
||||
requirements, you can take steps to prepare the system so that you
|
||||
can still use the Yocto Project. See the
|
||||
":ref:`ref-manual/system-requirements:required git, tar, python, make and gcc versions`"
|
||||
section in the Yocto Project Reference Manual for information.
|
||||
|
||||
#. *Install Development Host Packages:* Required development host
|
||||
packages vary depending on your build host and what you want to do
|
||||
with the Yocto Project. Collectively, the number of required packages
|
||||
is large if you want to be able to cover all cases.
|
||||
|
||||
For lists of required packages for all scenarios, see the
|
||||
":ref:`ref-manual/system-requirements:required packages for the build host`"
|
||||
section in the Yocto Project Reference Manual.
|
||||
|
||||
Once you have completed the previous steps, you are ready to continue
|
||||
using a given development path on your native Linux machine. If you are
|
||||
going to use BitBake, see the
|
||||
":ref:`dev-manual/start:cloning the \`\`poky\`\` repository`"
|
||||
section. If you are going
|
||||
to use the Extensible SDK, see the ":doc:`/sdk-manual/extensible`" Chapter in the Yocto
|
||||
Project Application Development and the Extensible Software Development
|
||||
Kit (eSDK) manual. If you want to work on the kernel, see the :doc:`/kernel-dev/index`. If you are going to use
|
||||
Toaster, see the ":doc:`/toaster-manual/setup-and-use`"
|
||||
section in the Toaster User Manual. If you are a VSCode user, you can configure
|
||||
the `Yocto Project BitBake
|
||||
<https://marketplace.visualstudio.com/items?itemName=yocto-project.yocto-bitbake>`__
|
||||
extension accordingly.
|
||||
|
||||
Setting Up to Use CROss PlatformS (CROPS)
|
||||
-----------------------------------------
|
||||
|
||||
With `CROPS <https://github.com/crops/poky-container>`__, which
|
||||
leverages `Docker Containers <https://www.docker.com/>`__, you can
|
||||
create a Yocto Project development environment that is operating system
|
||||
agnostic. You can set up a container in which you can develop using the
|
||||
Yocto Project on a Windows, Mac, or Linux machine.
|
||||
|
||||
Follow these general steps to prepare a Windows, Mac, or Linux machine
|
||||
as your Yocto Project build host:
|
||||
|
||||
#. *Determine What Your Build Host Needs:*
|
||||
`Docker <https://www.docker.com/what-docker>`__ is a software
|
||||
container platform that you need to install on the build host.
|
||||
Depending on your build host, you might have to install different
|
||||
software to support Docker containers. Go to the Docker installation
|
||||
page and read about the platform requirements in "`Supported
|
||||
Platforms <https://docs.docker.com/engine/install/#supported-platforms>`__"
|
||||
your build host needs to run containers.
|
||||
|
||||
#. *Choose What To Install:* Depending on whether or not your build host
|
||||
meets system requirements, you need to install "Docker CE Stable" or
|
||||
the "Docker Toolbox". Most situations call for Docker CE. However, if
|
||||
you have a build host that does not meet requirements (e.g.
|
||||
Pre-Windows 10 or Windows 10 "Home" version), you must install Docker
|
||||
Toolbox instead.
|
||||
|
||||
#. *Go to the Install Site for Your Platform:* Click the link for the
|
||||
Docker edition associated with your build host's native software. For
|
||||
example, if your build host is running Microsoft Windows Version 10
|
||||
and you want the Docker CE Stable edition, click that link under
|
||||
"Supported Platforms".
|
||||
|
||||
#. *Install the Software:* Once you have understood all the
|
||||
pre-requisites, you can download and install the appropriate
|
||||
software. Follow the instructions for your specific machine and the
|
||||
type of the software you need to install:
|
||||
|
||||
- Install `Docker Desktop on
|
||||
Windows <https://docs.docker.com/docker-for-windows/install/#install-docker-desktop-on-windows>`__
|
||||
for Windows build hosts that meet requirements.
|
||||
|
||||
- Install `Docker Desktop on
|
||||
MacOs <https://docs.docker.com/docker-for-mac/install/#install-and-run-docker-desktop-on-mac>`__
|
||||
for Mac build hosts that meet requirements.
|
||||
|
||||
- Install `Docker Engine on
|
||||
CentOS <https://docs.docker.com/engine/install/centos/>`__
|
||||
for Linux build hosts running the CentOS distribution.
|
||||
|
||||
- Install `Docker Engine on
|
||||
Debian <https://docs.docker.com/engine/install/debian/>`__
|
||||
for Linux build hosts running the Debian distribution.
|
||||
|
||||
- Install `Docker Engine for
|
||||
Fedora <https://docs.docker.com/engine/install/fedora/>`__
|
||||
for Linux build hosts running the Fedora distribution.
|
||||
|
||||
- Install `Docker Engine for
|
||||
Ubuntu <https://docs.docker.com/engine/install/ubuntu/>`__
|
||||
for Linux build hosts running the Ubuntu distribution.
|
||||
|
||||
#. *Optionally Orient Yourself With Docker:* If you are unfamiliar with
|
||||
Docker and the container concept, you can learn more here -
|
||||
https://docs.docker.com/get-started/.
|
||||
|
||||
#. *Launch Docker or Docker Toolbox:* You should be able to launch
|
||||
Docker or the Docker Toolbox and have a terminal shell on your
|
||||
development host.
|
||||
|
||||
#. *Set Up the Containers to Use the Yocto Project:* Go to
|
||||
https://github.com/crops/docker-win-mac-docs/wiki and follow
|
||||
the directions for your particular build host (i.e. Linux, Mac, or
|
||||
Windows).
|
||||
|
||||
Once you complete the setup instructions for your machine, you have
|
||||
the Poky, Extensible SDK, and Toaster containers available. You can
|
||||
click those links from the page and learn more about using each of
|
||||
those containers.
|
||||
|
||||
Once you have a container set up, everything is in place to develop just
|
||||
as if you were running on a native Linux machine. If you are going to
|
||||
use the Poky container, see the
|
||||
":ref:`dev-manual/start:cloning the \`\`poky\`\` repository`"
|
||||
section. If you are going to use the Extensible SDK container, see the
|
||||
":doc:`/sdk-manual/extensible`" Chapter in the Yocto
|
||||
Project Application Development and the Extensible Software Development
|
||||
Kit (eSDK) manual. If you are going to use the Toaster container, see
|
||||
the ":doc:`/toaster-manual/setup-and-use`"
|
||||
section in the Toaster User Manual. If you are a VSCode user, you can configure
|
||||
the `Yocto Project BitBake
|
||||
<https://marketplace.visualstudio.com/items?itemName=yocto-project.yocto-bitbake>`__
|
||||
extension accordingly.
|
||||
|
||||
Setting Up to Use Windows Subsystem For Linux (WSL 2)
|
||||
-----------------------------------------------------
|
||||
|
||||
With `Windows Subsystem for Linux (WSL 2)
|
||||
<https://learn.microsoft.com/en-us/windows/wsl/>`__,
|
||||
you can create a Yocto Project development environment that allows you
|
||||
to build on Windows. You can set up a Linux distribution inside Windows
|
||||
in which you can develop using the Yocto Project.
|
||||
|
||||
Follow these general steps to prepare a Windows machine using WSL 2 as
|
||||
your Yocto Project build host:
|
||||
|
||||
#. *Make sure your Windows machine is capable of running WSL 2:*
|
||||
|
||||
While all Windows 11 and Windows Server 2022 builds support WSL 2,
|
||||
the first versions of Windows 10 and Windows Server 2019 didn't.
|
||||
Check the minimum build numbers for `Windows 10
|
||||
<https://learn.microsoft.com/en-us/windows/wsl/install-manual#step-2---check-requirements-for-running-wsl-2>`__
|
||||
and for `Windows Server 2019
|
||||
<https://learn.microsoft.com/en-us/windows/wsl/install-on-server>`__.
|
||||
|
||||
To check which build version you are running, you may open a command
|
||||
prompt on Windows and execute the command "ver"::
|
||||
|
||||
C:\Users\myuser> ver
|
||||
|
||||
Microsoft Windows [Version 10.0.19041.153]
|
||||
|
||||
#. *Install the Linux distribution of your choice inside WSL 2:*
|
||||
Once you know your version of Windows supports WSL 2, you can
|
||||
install the distribution of your choice from the Microsoft Store.
|
||||
Open the Microsoft Store and search for Linux. While there are
|
||||
several Linux distributions available, the assumption is that your
|
||||
pick will be one of the distributions supported by the Yocto Project
|
||||
as stated on the instructions for using a native Linux host. After
|
||||
making your selection, simply click "Get" to download and install the
|
||||
distribution.
|
||||
|
||||
#. *Check which Linux distribution WSL 2 is using:* Open a Windows
|
||||
PowerShell and run::
|
||||
|
||||
C:\WINDOWS\system32> wsl -l -v
|
||||
NAME STATE VERSION
|
||||
*Ubuntu Running 2
|
||||
|
||||
Note that WSL 2 supports running as many different Linux distributions
|
||||
as you want to install.
|
||||
|
||||
#. *Optionally Get Familiar with WSL:* You can learn more on
|
||||
https://docs.microsoft.com/en-us/windows/wsl/wsl2-about.
|
||||
|
||||
#. *Launch your WSL Distibution:* From the Windows start menu simply
|
||||
launch your WSL distribution just like any other application.
|
||||
|
||||
#. *Optimize your WSL 2 storage often:* Due to the way storage is
|
||||
handled on WSL 2, the storage space used by the underlying Linux
|
||||
distribution is not reflected immediately, and since BitBake heavily
|
||||
uses storage, after several builds, you may be unaware you are
|
||||
running out of space. As WSL 2 uses a VHDX file for storage, this issue
|
||||
can be easily avoided by regularly optimizing this file in a manual way:
|
||||
|
||||
1. *Find the location of your VHDX file:*
|
||||
|
||||
First you need to find the distro app package directory, to achieve this
|
||||
open a Windows Powershell as Administrator and run::
|
||||
|
||||
C:\WINDOWS\system32> Get-AppxPackage -Name "*Ubuntu*" | Select PackageFamilyName
|
||||
PackageFamilyName
|
||||
-----------------
|
||||
CanonicalGroupLimited.UbuntuonWindows_79abcdefgh
|
||||
|
||||
|
||||
You should now
|
||||
replace the PackageFamilyName and your user on the following path
|
||||
to find your VHDX file::
|
||||
|
||||
ls C:\Users\myuser\AppData\Local\Packages\CanonicalGroupLimited.UbuntuonWindows_79abcdefgh\LocalState\
|
||||
Mode LastWriteTime Length Name
|
||||
-a---- 3/14/2020 9:52 PM 57418973184 ext4.vhdx
|
||||
|
||||
Your VHDX file path is:
|
||||
``C:\Users\myuser\AppData\Local\Packages\CanonicalGroupLimited.UbuntuonWindows_79abcdefgh\LocalState\ext4.vhdx``
|
||||
|
||||
2a. *Optimize your VHDX file using Windows Powershell:*
|
||||
|
||||
To use the ``optimize-vhd`` cmdlet below, first install the Hyper-V
|
||||
option on Windows. Then, open a Windows Powershell as Administrator to
|
||||
optimize your VHDX file, shutting down WSL first::
|
||||
|
||||
C:\WINDOWS\system32> wsl --shutdown
|
||||
C:\WINDOWS\system32> optimize-vhd -Path C:\Users\myuser\AppData\Local\Packages\CanonicalGroupLimited.UbuntuonWindows_79abcdefgh\LocalState\ext4.vhdx -Mode full
|
||||
|
||||
A progress bar should be shown while optimizing the
|
||||
VHDX file, and storage should now be reflected correctly on the
|
||||
Windows Explorer.
|
||||
|
||||
2b. *Optimize your VHDX file using DiskPart:*
|
||||
|
||||
The ``optimize-vhd`` cmdlet noted in step 2a above is provided by
|
||||
Hyper-V. Not all SKUs of Windows can install Hyper-V. As an alternative,
|
||||
use the DiskPart tool. To start, open a Windows command prompt as
|
||||
Administrator to optimize your VHDX file, shutting down WSL first::
|
||||
|
||||
C:\WINDOWS\system32> wsl --shutdown
|
||||
C:\WINDOWS\system32> diskpart
|
||||
|
||||
DISKPART> select vdisk file="<path_to_VHDX_file>"
|
||||
DISKPART> attach vdisk readonly
|
||||
DISKPART> compact vdisk
|
||||
DISKPART> detach
|
||||
DISKPART> exit
|
||||
|
||||
.. note::
|
||||
|
||||
The current implementation of WSL 2 does not have out-of-the-box
|
||||
access to external devices such as those connected through a USB
|
||||
port, but it automatically mounts your ``C:`` drive on ``/mnt/c/``
|
||||
(and others), which you can use to share deploy artifacts to be later
|
||||
flashed on hardware through Windows, but your :term:`Build Directory`
|
||||
should not reside inside this mountpoint.
|
||||
|
||||
Once you have WSL 2 set up, everything is in place to develop just as if
|
||||
you were running on a native Linux machine. If you are going to use the
|
||||
Extensible SDK container, see the ":doc:`/sdk-manual/extensible`" Chapter in the Yocto
|
||||
Project Application Development and the Extensible Software Development
|
||||
Kit (eSDK) manual. If you are going to use the Toaster container, see
|
||||
the ":doc:`/toaster-manual/setup-and-use`"
|
||||
section in the Toaster User Manual. If you are a VSCode user, you can configure
|
||||
the `Yocto Project BitBake
|
||||
<https://marketplace.visualstudio.com/items?itemName=yocto-project.yocto-bitbake>`__
|
||||
extension accordingly.
|
||||
|
||||
Locating Yocto Project Source Files
|
||||
===================================
|
||||
|
||||
This section shows you how to locate, fetch and configure the source
|
||||
files you'll need to work with the Yocto Project.
|
||||
|
||||
.. note::
|
||||
|
||||
- For concepts and introductory information about Git as it is used
|
||||
in the Yocto Project, see the ":ref:`overview-manual/development-environment:git`"
|
||||
section in the Yocto Project Overview and Concepts Manual.
|
||||
|
||||
- For concepts on Yocto Project source repositories, see the
|
||||
":ref:`overview-manual/development-environment:yocto project source repositories`"
|
||||
section in the Yocto Project Overview and Concepts Manual."
|
||||
|
||||
Accessing Source Repositories
|
||||
-----------------------------
|
||||
|
||||
Working from a copy of the upstream :ref:`dev-manual/start:accessing source repositories` is the
|
||||
preferred method for obtaining and using a Yocto Project release. You
|
||||
can view the Yocto Project Source Repositories at
|
||||
:yocto_git:`/`. In particular, you can find the ``poky``
|
||||
repository at :yocto_git:`/poky`.
|
||||
|
||||
Use the following procedure to locate the latest upstream copy of the
|
||||
``poky`` Git repository:
|
||||
|
||||
#. *Access Repositories:* Open a browser and go to
|
||||
:yocto_git:`/` to access the GUI-based interface into the
|
||||
Yocto Project source repositories.
|
||||
|
||||
#. *Select the Repository:* Click on the repository in which you are
|
||||
interested (e.g. ``poky``).
|
||||
|
||||
#. *Find the URL Used to Clone the Repository:* At the bottom of the
|
||||
page, note the URL used to clone that repository
|
||||
(e.g. :yocto_git:`/poky`).
|
||||
|
||||
.. note::
|
||||
|
||||
For information on cloning a repository, see the
|
||||
":ref:`dev-manual/start:cloning the \`\`poky\`\` repository`" section.
|
||||
|
||||
Accessing Source Archives
|
||||
-------------------------
|
||||
|
||||
The Yocto Project also provides source archives of its releases, which
|
||||
are available on :yocto_dl:`/releases/yocto/`. Then, choose the subdirectory
|
||||
containing the release you wish to use, for example
|
||||
:yocto_dl:`&DISTRO_REL_LATEST_TAG; </releases/yocto/&DISTRO_REL_LATEST_TAG;/>`.
|
||||
|
||||
You will find there source archives of individual components (if you wish
|
||||
to use them individually), and of the corresponding Poky release bundling
|
||||
a selection of these components.
|
||||
|
||||
.. note::
|
||||
|
||||
The recommended method for accessing Yocto Project components is to
|
||||
use Git to clone the upstream repository and work from within that
|
||||
locally cloned repository.
|
||||
|
||||
Using the Downloads Page
|
||||
------------------------
|
||||
|
||||
The :yocto_home:`Yocto Project Website <>` uses a "RELEASES" page
|
||||
from which you can locate and download tarballs of any Yocto Project
|
||||
release. Rather than Git repositories, these files represent snapshot
|
||||
tarballs similar to the tarballs located in the Index of Releases
|
||||
described in the ":ref:`dev-manual/start:accessing source archives`" section.
|
||||
|
||||
#. *Go to the Yocto Project Website:* Open The
|
||||
:yocto_home:`Yocto Project Website <>` in your browser.
|
||||
|
||||
#. *Get to the Downloads Area:* Select the "RELEASES" item from the
|
||||
pull-down "DEVELOPMENT" tab menu near the top of the page.
|
||||
|
||||
#. *Select a Yocto Project Release:* On the top of the "RELEASE" page currently
|
||||
supported releases are displayed, further down past supported Yocto Project
|
||||
releases are visible. The "Download" links in the rows of the table there
|
||||
will lead to the download tarballs for the release.
|
||||
|
||||
.. note::
|
||||
|
||||
For a "map" of Yocto Project releases to version numbers, see the
|
||||
:yocto_wiki:`Releases </Releases>` wiki page.
|
||||
|
||||
You can use the "RELEASE ARCHIVE" link to reveal a menu of all Yocto
|
||||
Project releases.
|
||||
|
||||
#. *Download Tools or Board Support Packages (BSPs):* Next to the tarballs you
|
||||
will find download tools or BSPs as well. Just select a Yocto Project
|
||||
release and look for what you need.
|
||||
|
||||
Cloning and Checking Out Branches
|
||||
=================================
|
||||
|
||||
To use the Yocto Project for development, you need a release locally
|
||||
installed on your development system. This locally installed set of
|
||||
files is referred to as the :term:`Source Directory`
|
||||
in the Yocto Project documentation.
|
||||
|
||||
The preferred method of creating your Source Directory is by using
|
||||
:ref:`overview-manual/development-environment:git` to clone a local copy of the upstream
|
||||
``poky`` repository. Working from a cloned copy of the upstream
|
||||
repository allows you to contribute back into the Yocto Project or to
|
||||
simply work with the latest software on a development branch. Because
|
||||
Git maintains and creates an upstream repository with a complete history
|
||||
of changes and you are working with a local clone of that repository,
|
||||
you have access to all the Yocto Project development branches and tag
|
||||
names used in the upstream repository.
|
||||
|
||||
Cloning the ``poky`` Repository
|
||||
-------------------------------
|
||||
|
||||
Follow these steps to create a local version of the upstream
|
||||
:term:`Poky` Git repository.
|
||||
|
||||
#. *Set Your Directory:* Change your working directory to where you want
|
||||
to create your local copy of ``poky``.
|
||||
|
||||
#. *Clone the Repository:* The following example command clones the
|
||||
``poky`` repository and uses the default name "poky" for your local
|
||||
repository::
|
||||
|
||||
$ git clone git://git.yoctoproject.org/poky
|
||||
Cloning into 'poky'...
|
||||
remote: Counting objects: 432160, done.
|
||||
remote: Compressing objects: 100% (102056/102056), done.
|
||||
remote: Total 432160 (delta 323116), reused 432037 (delta 323000)
|
||||
Receiving objects: 100% (432160/432160), 153.81 MiB | 8.54 MiB/s, done.
|
||||
Resolving deltas: 100% (323116/323116), done.
|
||||
Checking connectivity... done.
|
||||
|
||||
Unless you
|
||||
specify a specific development branch or tag name, Git clones the
|
||||
"master" branch, which results in a snapshot of the latest
|
||||
development changes for "master". For information on how to check out
|
||||
a specific development branch or on how to check out a local branch
|
||||
based on a tag name, see the
|
||||
":ref:`dev-manual/start:checking out by branch in poky`" and
|
||||
":ref:`dev-manual/start:checking out by tag in poky`" sections, respectively.
|
||||
|
||||
Once the local repository is created, you can change to that
|
||||
directory and check its status. The ``master`` branch is checked out
|
||||
by default::
|
||||
|
||||
$ cd poky
|
||||
$ git status
|
||||
On branch master
|
||||
Your branch is up-to-date with 'origin/master'.
|
||||
nothing to commit, working directory clean
|
||||
$ git branch
|
||||
* master
|
||||
|
||||
Your local repository of poky is identical to the
|
||||
upstream poky repository at the time from which it was cloned. As you
|
||||
work with the local branch, you can periodically use the
|
||||
``git pull --rebase`` command to be sure you are up-to-date
|
||||
with the upstream branch.
|
||||
|
||||
Checking Out by Branch in Poky
|
||||
------------------------------
|
||||
|
||||
When you clone the upstream poky repository, you have access to all its
|
||||
development branches. Each development branch in a repository is unique
|
||||
as it forks off the "master" branch. To see and use the files of a
|
||||
particular development branch locally, you need to know the branch name
|
||||
and then specifically check out that development branch.
|
||||
|
||||
.. note::
|
||||
|
||||
Checking out an active development branch by branch name gives you a
|
||||
snapshot of that particular branch at the time you check it out.
|
||||
Further development on top of the branch that occurs after check it
|
||||
out can occur.
|
||||
|
||||
#. *Switch to the Poky Directory:* If you have a local poky Git
|
||||
repository, switch to that directory. If you do not have the local
|
||||
copy of poky, see the
|
||||
":ref:`dev-manual/start:cloning the \`\`poky\`\` repository`"
|
||||
section.
|
||||
|
||||
#. *Determine Existing Branch Names:*
|
||||
::
|
||||
|
||||
$ git branch -a
|
||||
* master
|
||||
remotes/origin/1.1_M1
|
||||
remotes/origin/1.1_M2
|
||||
remotes/origin/1.1_M3
|
||||
remotes/origin/1.1_M4
|
||||
remotes/origin/1.2_M1
|
||||
remotes/origin/1.2_M2
|
||||
remotes/origin/1.2_M3
|
||||
. . .
|
||||
remotes/origin/thud
|
||||
remotes/origin/thud-next
|
||||
remotes/origin/warrior
|
||||
remotes/origin/warrior-next
|
||||
remotes/origin/zeus
|
||||
remotes/origin/zeus-next
|
||||
... and so on ...
|
||||
|
||||
#. *Check out the Branch:* Check out the development branch in which you
|
||||
want to work. For example, to access the files for the Yocto Project
|
||||
&DISTRO; Release (&DISTRO_NAME;), use the following command::
|
||||
|
||||
$ git checkout -b &DISTRO_NAME_NO_CAP; origin/&DISTRO_NAME_NO_CAP;
|
||||
Branch &DISTRO_NAME_NO_CAP; set up to track remote branch &DISTRO_NAME_NO_CAP; from origin.
|
||||
Switched to a new branch '&DISTRO_NAME_NO_CAP;'
|
||||
|
||||
The previous command checks out the "&DISTRO_NAME_NO_CAP;" development
|
||||
branch and reports that the branch is tracking the upstream
|
||||
"origin/&DISTRO_NAME_NO_CAP;" branch.
|
||||
|
||||
The following command displays the branches that are now part of your
|
||||
local poky repository. The asterisk character indicates the branch
|
||||
that is currently checked out for work::
|
||||
|
||||
$ git branch
|
||||
master
|
||||
* &DISTRO_NAME_NO_CAP;
|
||||
|
||||
Checking Out by Tag in Poky
|
||||
---------------------------
|
||||
|
||||
Similar to branches, the upstream repository uses tags to mark specific
|
||||
commits associated with significant points in a development branch (i.e.
|
||||
a release point or stage of a release). You might want to set up a local
|
||||
branch based on one of those points in the repository. The process is
|
||||
similar to checking out by branch name except you use tag names.
|
||||
|
||||
.. note::
|
||||
|
||||
Checking out a branch based on a tag gives you a stable set of files
|
||||
not affected by development on the branch above the tag.
|
||||
|
||||
#. *Switch to the Poky Directory:* If you have a local poky Git
|
||||
repository, switch to that directory. If you do not have the local
|
||||
copy of poky, see the
|
||||
":ref:`dev-manual/start:cloning the \`\`poky\`\` repository`"
|
||||
section.
|
||||
|
||||
#. *Fetch the Tag Names:* To checkout the branch based on a tag name,
|
||||
you need to fetch the upstream tags into your local repository::
|
||||
|
||||
$ git fetch --tags
|
||||
$
|
||||
|
||||
#. *List the Tag Names:* You can list the tag names now::
|
||||
|
||||
$ git tag
|
||||
1.1_M1.final
|
||||
1.1_M1.rc1
|
||||
1.1_M1.rc2
|
||||
1.1_M2.final
|
||||
1.1_M2.rc1
|
||||
.
|
||||
.
|
||||
.
|
||||
yocto-2.5
|
||||
yocto-2.5.1
|
||||
yocto-2.5.2
|
||||
yocto-2.5.3
|
||||
yocto-2.6
|
||||
yocto-2.6.1
|
||||
yocto-2.6.2
|
||||
yocto-2.7
|
||||
yocto_1.5_M5.rc8
|
||||
|
||||
|
||||
#. *Check out the Branch:*
|
||||
::
|
||||
|
||||
$ git checkout tags/yocto-&DISTRO; -b my_yocto_&DISTRO;
|
||||
Switched to a new branch 'my_yocto_&DISTRO;'
|
||||
$ git branch
|
||||
master
|
||||
* my_yocto_&DISTRO;
|
||||
|
||||
The previous command creates and
|
||||
checks out a local branch named "my_yocto_&DISTRO;", which is based on
|
||||
the commit in the upstream poky repository that has the same tag. In
|
||||
this example, the files you have available locally as a result of the
|
||||
``checkout`` command are a snapshot of the "&DISTRO_NAME_NO_CAP;"
|
||||
development branch at the point where Yocto Project &DISTRO; was
|
||||
released.
|
||||
Reference in New Issue
Block a user