Complete Yocto mirror with license table for TQMa6UL (2038-compliance)

- 264 license table entries with exact download URLs (224/264 resolved)
- Complete sources/ directory with all BitBake recipes
- Build configuration: tqma6ul-multi-mba6ulx, spaetzle (musl)
- Full traceability for Softwarefreigabeantrag
- GCC 13.4.0, Linux 6.6.102, U-Boot 2023.04, musl 1.2.4
- License distribution: GPL-2.0 (24), MIT (23), GPL-2.0+ (18), BSD-3 (16)
This commit is contained in:
Siggi (OpenClaw Agent)
2026-03-01 20:58:18 +00:00
commit 16accb6b24
15086 changed files with 1292356 additions and 0 deletions

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@@ -0,0 +1,53 @@
From 051f41beda540f0ae77b341db01a6de83c9e938a Mon Sep 17 00:00:00 2001
From: Markus Volk <f_l_k@t-online.de>
Date: Fri, 8 Mar 2024 15:53:11 +0100
Subject: [PATCH] Revert "meson: do not pull in clc for clover"
This reverts commit 815a6647eb1383e9dc704ffcc266d85f3b13338a.
Upstream-Status: Inappropriate [https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27783/diffs?commit_id=a976f2c9f0c07f9e06cc9affd9124b45bc60c2bd]
Once the merge request above was added, it will only be possible to provide opencl spir-v with gallium-rusticl=true. This is not yet supported in the mesa recipe.
For now reverting this commit allows to still use clover with opencl-spirv, which would otherwise be broken starting from mesa 24.0.2.
After it was merged, this patch needs to be removed and rusticl support will be required
Signed-off-by: Markus Volk <f_l_k@t-online.de>
---
meson.build | 3 ++-
src/compiler/meson.build | 2 +-
2 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/meson.build b/meson.build
index 2db6185..741b5d1 100644
--- a/meson.build
+++ b/meson.build
@@ -813,6 +813,7 @@ if _opencl != 'disabled'
error('The Clover OpenCL state tracker requires rtti')
endif
+ with_clc = true
with_gallium_opencl = true
with_opencl_icd = _opencl == 'icd'
else
@@ -837,7 +838,7 @@ if with_gallium_rusticl
endif
dep_clc = null_dep
-if with_gallium_opencl or with_clc
+if with_clc
dep_clc = dependency('libclc')
endif
diff --git a/src/compiler/meson.build b/src/compiler/meson.build
index 8d73544..1dae56d 100644
--- a/src/compiler/meson.build
+++ b/src/compiler/meson.build
@@ -79,7 +79,7 @@ subdir('nir')
subdir('spirv')
-if with_clc
+if with_opencl_spirv
subdir('clc')
endif
if with_gallium

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@@ -0,0 +1,58 @@
From 4bd15a419e892da843489c374c58c5b29c40b5d6 Mon Sep 17 00:00:00 2001
From: Romain Naour <romain.naour@smile.fr>
Date: Tue, 6 Feb 2024 09:47:09 +0100
Subject: [PATCH 1/2] drisw: fix build without dri3
commit 1887368df41 ("glx/sw: check for modifier support in the kopper path")
added dri3_priv.h header and dri3_check_multibuffer() function in drisw that
can be build without dri3.
i686-buildroot-linux-gnu/bin/ld: src/glx/libglx.a.p/drisw_glx.c.o: in function `driswCreateScreenDriver':
drisw_glx.c:(.text.driswCreateScreenDriver+0x3a0): undefined reference to `dri3_check_multibuffer'
collect2: error: ld returned 1 exit status
Add HAVE_DRI3 guard around dri3_priv.h header and the zink code using
dri3_check_multibuffer().
Fixes: 1887368df41 ("glx/sw: check for modifier support in the kopper path")
Upstream-Status: Submitted [https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27478]
Signed-off-by: Romain Naour <romain.naour@smile.fr>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
---
src/glx/drisw_glx.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/glx/drisw_glx.c b/src/glx/drisw_glx.c
index 3d3f752..4b19e2d 100644
--- a/src/glx/drisw_glx.c
+++ b/src/glx/drisw_glx.c
@@ -32,7 +32,9 @@
#include <dlfcn.h>
#include "dri_common.h"
#include "drisw_priv.h"
+#ifdef HAVE_DRI3
#include "dri3_priv.h"
+#endif
#include <X11/extensions/shmproto.h>
#include <assert.h>
#include <vulkan/vulkan_core.h>
@@ -995,6 +997,7 @@ driswCreateScreenDriver(int screen, struct glx_display *priv,
goto handle_error;
}
+#ifdef HAVE_DRI3
if (pdpyp->zink) {
bool err;
psc->has_multibuffer = dri3_check_multibuffer(priv->dpy, &err);
@@ -1005,6 +1008,7 @@ driswCreateScreenDriver(int screen, struct glx_display *priv,
goto handle_error;
}
}
+#endif
glx_config_destroy_list(psc->base.configs);
psc->base.configs = configs;
--
2.44.0

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@@ -0,0 +1,24 @@
From 02cc21800fe29f566add525e63f619c0536d6e7b Mon Sep 17 00:00:00 2001
From: Khem Raj <raj.khem@gmail.com>
Date: Mon, 13 Jan 2020 15:23:47 -0800
Subject: [PATCH] meson misdetects 64bit atomics on mips/clang
Upstream-Status: Pending
Signed-off-by: Khem Raj <raj.khem@gmail.com>
---
src/util/u_atomic.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/util/u_atomic.c b/src/util/u_atomic.c
index 5a5eab4..e499516 100644
--- a/src/util/u_atomic.c
+++ b/src/util/u_atomic.c
@@ -21,7 +21,7 @@
* IN THE SOFTWARE.
*/
-#if defined(MISSING_64BIT_ATOMICS) && defined(HAVE_PTHREAD)
+#if !defined(__clang__) && defined(MISSING_64BIT_ATOMICS) && defined(HAVE_PTHREAD)
#include <stdint.h>
#include <pthread.h>

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@@ -0,0 +1,42 @@
From 62495ebb977866c52d5bed8499a547c49f0d9bc1 Mon Sep 17 00:00:00 2001
From: Romain Naour <romain.naour@smile.fr>
Date: Tue, 6 Feb 2024 09:47:10 +0100
Subject: [PATCH 2/2] glxext: don't try zink if not enabled in mesa
Commit 7d9ea77b459 ("glx: add automatic zink fallback loading between hw and sw drivers")
added an automatic zink fallback even when the zink gallium is not
enabled at build time.
It leads to unexpected error log while loading drisw driver and
zink is not installed on the rootfs:
MESA-LOADER: failed to open zink: /usr/lib/dri/zink_dri.so
Fixes: 7d9ea77b459 ("glx: add automatic zink fallback loading between hw and sw drivers")
Upstream-Status: Submitted [https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27478]
Signed-off-by: Romain Naour <romain.naour@smile.fr>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
---
src/glx/glxext.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/glx/glxext.c b/src/glx/glxext.c
index 05c825a..7a06aa9 100644
--- a/src/glx/glxext.c
+++ b/src/glx/glxext.c
@@ -908,9 +908,11 @@ __glXInitialize(Display * dpy)
#endif /* HAVE_DRI3 */
if (!debug_get_bool_option("LIBGL_DRI2_DISABLE", false))
dpyPriv->dri2Display = dri2CreateDisplay(dpy);
+#if defined(HAVE_ZINK)
if (!dpyPriv->dri3Display && !dpyPriv->dri2Display)
try_zink = !debug_get_bool_option("LIBGL_KOPPER_DISABLE", false) &&
!getenv("GALLIUM_DRIVER");
+#endif /* HAVE_ZINK */
}
#endif /* GLX_USE_DRM */
if (glx_direct)
--
2.44.0

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@@ -0,0 +1,31 @@
SUMMARY = "The OpenGL utility toolkit"
DESCRIPTION = "GLU is a utility toolkit used with OpenGL implementations"
HOMEPAGE = "http://mesa3d.org"
BUGTRACKER = "https://bugs.freedesktop.org"
SECTION = "x11"
LICENSE = "MIT"
LIC_FILES_CHKSUM = "file://include/GL/glu.h;endline=29;md5=6b79c570f644363b356456e7d44471d9 \
file://src/libtess/tess.c;endline=29;md5=6b79c570f644363b356456e7d44471d9"
# Epoch as this used to be part of mesa
PE = "2"
SRC_URI = "https://mesa.freedesktop.org/archive/glu/glu-${PV}.tar.xz \
"
SRC_URI[sha256sum] = "bd43fe12f374b1192eb15fe20e45ff456b9bc26ab57f0eee919f96ca0f8a330f"
S = "${WORKDIR}/glu-${PV}"
DEPENDS = "virtual/libgl"
inherit meson pkgconfig features_check
EXTRA_OEMESON = "-Dgl_provider=gl"
# Requires libGL.so which is provided by mesa when x11 in DISTRO_FEATURES
REQUIRED_DISTRO_FEATURES = "x11 opengl"
# Remove the mesa-glu dependency in mesa-glu-dev, as mesa-glu is empty
DEV_PKG_DEPENDENCY = ""

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@@ -0,0 +1,624 @@
From b695c3a3fa3f4cd48c13aa26542110de27075518 Mon Sep 17 00:00:00 2001
From: Drew Moseley <drew_moseley@mentor.com>
Date: Mon, 12 May 2014 15:22:32 -0400
Subject: [PATCH 1/9] mesa-demos: Add missing data files.
Add some data files that are present in the git repository:
http://cgit.freedesktop.org/mesa/demos/tree/?id=mesa-demos-8.1.0
but not in the release tarball
ftp://ftp.freedesktop.org/pub/mesa/demos/8.1.0/mesa-demos-8.1.0.tar.bz2
Upstream-Status: Backport
Signed-off-by: Drew Moseley <drew_moseley@mentor.com>
Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
---
src/fpglsl/depth-read.glsl | 4 +
src/fpglsl/infinite-loop.glsl | 7 +
src/glsl/CH11-bumpmaptex.frag | 47 +++++++
src/glsl/blinking-teapot.frag | 31 +++++
src/glsl/blinking-teapot.vert | 16 +++
src/glsl/convolution.frag | 21 +++
src/glsl/simplex-noise.glsl | 279 ++++++++++++++++++++++++++++++++++++++++
src/glsl/skinning.vert | 24 ++++
src/perf/glslstateschange1.frag | 19 +++
src/perf/glslstateschange1.vert | 14 ++
src/perf/glslstateschange2.frag | 17 +++
src/perf/glslstateschange2.vert | 14 ++
src/vpglsl/infinite-loop.glsl | 8 ++
13 files changed, 501 insertions(+)
create mode 100644 src/fpglsl/depth-read.glsl
create mode 100644 src/fpglsl/infinite-loop.glsl
create mode 100644 src/glsl/CH11-bumpmaptex.frag
create mode 100644 src/glsl/blinking-teapot.frag
create mode 100644 src/glsl/blinking-teapot.vert
create mode 100644 src/glsl/convolution.frag
create mode 100644 src/glsl/simplex-noise.glsl
create mode 100644 src/glsl/skinning.vert
create mode 100644 src/perf/glslstateschange1.frag
create mode 100644 src/perf/glslstateschange1.vert
create mode 100644 src/perf/glslstateschange2.frag
create mode 100644 src/perf/glslstateschange2.vert
create mode 100644 src/vpglsl/infinite-loop.glsl
diff --git a/src/fpglsl/depth-read.glsl b/src/fpglsl/depth-read.glsl
new file mode 100644
index 0000000..86d298e
--- /dev/null
+++ b/src/fpglsl/depth-read.glsl
@@ -0,0 +1,4 @@
+void main()
+{
+ gl_FragColor = gl_FragCoord.zzzz;
+}
diff --git a/src/fpglsl/infinite-loop.glsl b/src/fpglsl/infinite-loop.glsl
new file mode 100644
index 0000000..c6dc6ee
--- /dev/null
+++ b/src/fpglsl/infinite-loop.glsl
@@ -0,0 +1,7 @@
+void main() {
+ vec4 sum = vec4(0);
+ for (int i = 1; i != 2; i += 2) {
+ sum += vec4(0.1, 0.1, 0.1, 0.1);
+ }
+ gl_FragColor = sum;
+}
diff --git a/src/glsl/CH11-bumpmaptex.frag b/src/glsl/CH11-bumpmaptex.frag
new file mode 100644
index 0000000..b5dabb4
--- /dev/null
+++ b/src/glsl/CH11-bumpmaptex.frag
@@ -0,0 +1,47 @@
+//
+// Fragment shader for procedural bumps
+//
+// Authors: John Kessenich, Randi Rost
+//
+// Copyright (c) 2002-2006 3Dlabs Inc. Ltd.
+//
+// See 3Dlabs-License.txt for license information
+//
+// Texture mapping/modulation added by Brian Paul
+//
+
+varying vec3 LightDir;
+varying vec3 EyeDir;
+
+uniform float BumpDensity; // = 16.0
+uniform float BumpSize; // = 0.15
+uniform float SpecularFactor; // = 0.5
+
+uniform sampler2D Tex;
+
+void main()
+{
+ vec3 ambient = vec3(0.25);
+ vec3 litColor;
+ vec2 c = BumpDensity * gl_TexCoord[0].st;
+ vec2 p = fract(c) - vec2(0.5);
+
+ float d, f;
+ d = p.x * p.x + p.y * p.y;
+ f = inversesqrt(d + 1.0);
+
+ if (d >= BumpSize)
+ { p = vec2(0.0); f = 1.0; }
+
+ vec3 SurfaceColor = texture2D(Tex, gl_TexCoord[0].st).xyz;
+
+ vec3 normDelta = vec3(p.x, p.y, 1.0) * f;
+ litColor = SurfaceColor * (ambient + max(dot(normDelta, LightDir), 0.0));
+ vec3 reflectDir = reflect(LightDir, normDelta);
+
+ float spec = max(dot(EyeDir, reflectDir), 0.0);
+ spec *= SpecularFactor;
+ litColor = min(litColor + spec, vec3(1.0));
+
+ gl_FragColor = vec4(litColor, 1.0);
+}
diff --git a/src/glsl/blinking-teapot.frag b/src/glsl/blinking-teapot.frag
new file mode 100644
index 0000000..0db060b
--- /dev/null
+++ b/src/glsl/blinking-teapot.frag
@@ -0,0 +1,31 @@
+#extension GL_ARB_uniform_buffer_object : enable
+
+layout(std140) uniform colors0
+{
+ float DiffuseCool;
+ float DiffuseWarm;
+ vec3 SurfaceColor;
+ vec3 WarmColor;
+ vec3 CoolColor;
+ vec4 some[8];
+};
+
+varying float NdotL;
+varying vec3 ReflectVec;
+varying vec3 ViewVec;
+
+void main (void)
+{
+
+ vec3 kcool = min(CoolColor + DiffuseCool * SurfaceColor, 1.0);
+ vec3 kwarm = min(WarmColor + DiffuseWarm * SurfaceColor, 1.0);
+ vec3 kfinal = mix(kcool, kwarm, NdotL);
+
+ vec3 nreflect = normalize(ReflectVec);
+ vec3 nview = normalize(ViewVec);
+
+ float spec = max(dot(nreflect, nview), 0.0);
+ spec = pow(spec, 32.0);
+
+ gl_FragColor = vec4 (min(kfinal + spec, 1.0), 1.0);
+}
diff --git a/src/glsl/blinking-teapot.vert b/src/glsl/blinking-teapot.vert
new file mode 100644
index 0000000..397d733
--- /dev/null
+++ b/src/glsl/blinking-teapot.vert
@@ -0,0 +1,16 @@
+vec3 LightPosition = vec3(0.0, 10.0, 4.0);
+
+varying float NdotL;
+varying vec3 ReflectVec;
+varying vec3 ViewVec;
+
+void main(void)
+{
+ vec3 ecPos = vec3 (gl_ModelViewMatrix * gl_Vertex);
+ vec3 tnorm = normalize(gl_NormalMatrix * gl_Normal);
+ vec3 lightVec = normalize(LightPosition - ecPos);
+ ReflectVec = normalize(reflect(-lightVec, tnorm));
+ ViewVec = normalize(-ecPos);
+ NdotL = (dot(lightVec, tnorm) + 1.0) * 0.5;
+ gl_Position = ftransform();
+}
diff --git a/src/glsl/convolution.frag b/src/glsl/convolution.frag
new file mode 100644
index 0000000..e49b8ac
--- /dev/null
+++ b/src/glsl/convolution.frag
@@ -0,0 +1,21 @@
+
+const int KernelSize = 9;
+
+//texture offsets
+uniform vec2 Offset[KernelSize];
+//convolution kernel
+uniform vec4 KernelValue[KernelSize];
+uniform sampler2D srcTex;
+uniform vec4 ScaleFactor;
+uniform vec4 BaseColor;
+
+void main(void)
+{
+ int i;
+ vec4 sum = vec4(0.0);
+ for (i = 0; i < KernelSize; ++i) {
+ vec4 tmp = texture2D(srcTex, gl_TexCoord[0].st + Offset[i]);
+ sum += tmp * KernelValue[i];
+ }
+ gl_FragColor = sum * ScaleFactor + BaseColor;
+}
diff --git a/src/glsl/simplex-noise.glsl b/src/glsl/simplex-noise.glsl
new file mode 100644
index 0000000..b6833cb
--- /dev/null
+++ b/src/glsl/simplex-noise.glsl
@@ -0,0 +1,279 @@
+//
+// Description : Array and textureless GLSL 2D/3D/4D simplex
+// noise functions.
+// Author : Ian McEwan, Ashima Arts.
+// Maintainer : ijm
+// Lastmod : 20110223
+// License : Copyright (C) 2011 Ashima Arts. All rights reserved.
+// Distributed under the Artistic License 2.0; See LICENCE file.
+//
+
+#define NORMALIZE_GRADIENTS
+#undef USE_CIRCLE
+#define COLLAPSE_SORTNET
+
+float permute(float x0,vec3 p) {
+ float x1 = mod(x0 * p.y, p.x);
+ return floor( mod( (x1 + p.z) *x0, p.x ));
+ }
+vec2 permute(vec2 x0,vec3 p) {
+ vec2 x1 = mod(x0 * p.y, p.x);
+ return floor( mod( (x1 + p.z) *x0, p.x ));
+ }
+vec3 permute(vec3 x0,vec3 p) {
+ vec3 x1 = mod(x0 * p.y, p.x);
+ return floor( mod( (x1 + p.z) *x0, p.x ));
+ }
+vec4 permute(vec4 x0,vec3 p) {
+ vec4 x1 = mod(x0 * p.y, p.x);
+ return floor( mod( (x1 + p.z) *x0, p.x ));
+ }
+
+uniform vec4 pParam;
+// Example
+// const vec4 pParam = vec4( 17.* 17., 34., 1., 7.);
+
+float taylorInvSqrt(float r)
+ {
+ return ( 0.83666002653408 + 0.7*0.85373472095314 - 0.85373472095314 * r );
+ }
+
+float simplexNoise2(vec2 v)
+ {
+ const vec2 C = vec2(0.211324865405187134, // (3.0-sqrt(3.0))/6.;
+ 0.366025403784438597); // 0.5*(sqrt(3.0)-1.);
+ const vec3 D = vec3( 0., 0.5, 2.0) * 3.14159265358979312;
+// First corner
+ vec2 i = floor(v + dot(v, C.yy) );
+ vec2 x0 = v - i + dot(i, C.xx);
+
+// Other corners
+ vec2 i1 = (x0.x > x0.y) ? vec2(1.,0.) : vec2(0.,1.) ;
+
+ // x0 = x0 - 0. + 0. * C
+ vec2 x1 = x0 - i1 + 1. * C.xx ;
+ vec2 x2 = x0 - 1. + 2. * C.xx ;
+
+// Permutations
+ i = mod(i, pParam.x);
+ vec3 p = permute( permute(
+ i.y + vec3(0., i1.y, 1. ), pParam.xyz)
+ + i.x + vec3(0., i1.x, 1. ), pParam.xyz);
+
+#ifndef USE_CIRCLE
+// ( N points uniformly over a line, mapped onto a diamond.)
+ vec3 x = fract(p / pParam.w) ;
+ vec3 h = 0.5 - abs(x) ;
+
+ vec3 sx = vec3(lessThan(x,D.xxx)) *2. -1.;
+ vec3 sh = vec3(lessThan(h,D.xxx));
+
+ vec3 a0 = x + sx*sh;
+ vec2 p0 = vec2(a0.x,h.x);
+ vec2 p1 = vec2(a0.y,h.y);
+ vec2 p2 = vec2(a0.z,h.z);
+
+#ifdef NORMALISE_GRADIENTS
+ p0 *= taylorInvSqrt(dot(p0,p0));
+ p1 *= taylorInvSqrt(dot(p1,p1));
+ p2 *= taylorInvSqrt(dot(p2,p2));
+#endif
+
+ vec3 g = 2.0 * vec3( dot(p0, x0), dot(p1, x1), dot(p2, x2) );
+#else
+// N points around a unit circle.
+ vec3 phi = D.z * mod(p,pParam.w) /pParam.w ;
+ vec4 a0 = sin(phi.xxyy+D.xyxy);
+ vec2 a1 = sin(phi.zz +D.xy);
+ vec3 g = vec3( dot(a0.xy, x0), dot(a0.zw, x1), dot(a1.xy, x2) );
+#endif
+// mix
+ vec3 m = max(0.5 - vec3(dot(x0,x0), dot(x1,x1), dot(x2,x2)), 0.);
+ m = m*m ;
+ return 1.66666* 70.*dot(m*m, g);
+ }
+
+float simplexNoise3(vec3 v)
+ {
+ const vec2 C = vec2(1./6. , 1./3. ) ;
+ const vec4 D = vec4(0., 0.5, 1.0, 2.0);
+
+// First corner
+ vec3 i = floor(v + dot(v, C.yyy) );
+ vec3 x0 = v - i + dot(i, C.xxx) ;
+
+// Other corners
+#ifdef COLLAPSE_SORTNET
+ vec3 g = vec3( greaterThan( x0.xyz, x0.yzx) );
+ vec3 l = vec3( lessThanEqual( x0.xyz, x0.yzx) );
+
+ vec3 i1 = g.xyz * l.zxy;
+ vec3 i2 = max( g.xyz, l.zxy);
+#else
+// Keeping this clean - let the compiler optimize.
+ vec3 q1;
+ q1.x = max(x0.x, x0.y);
+ q1.y = min(x0.x, x0.y);
+ q1.z = x0.z;
+
+ vec3 q2;
+ q2.x = max(q1.x,q1.z);
+ q2.z = min(q1.x,q1.z);
+ q2.y = q1.y;
+
+ vec3 q3;
+ q3.y = max(q2.y, q2.z);
+ q3.z = min(q2.y, q2.z);
+ q3.x = q2.x;
+
+ vec3 i1 = vec3(equal(q3.xxx, x0));
+ vec3 i2 = i1 + vec3(equal(q3.yyy, x0));
+#endif
+
+ // x0 = x0 - 0. + 0. * C
+ vec3 x1 = x0 - i1 + 1. * C.xxx;
+ vec3 x2 = x0 - i2 + 2. * C.xxx;
+ vec3 x3 = x0 - 1. + 3. * C.xxx;
+
+// Permutations
+ i = mod(i, pParam.x );
+ vec4 p = permute( permute( permute(
+ i.z + vec4(0., i1.z, i2.z, 1. ), pParam.xyz)
+ + i.y + vec4(0., i1.y, i2.y, 1. ), pParam.xyz)
+ + i.x + vec4(0., i1.x, i2.x, 1. ), pParam.xyz);
+
+// Gradients
+// ( N*N points uniformly over a square, mapped onto a octohedron.)
+ float n_ = 1.0/pParam.w ;
+ vec3 ns = n_ * D.wyz - D.xzx ;
+
+ vec4 j = p - pParam.w*pParam.w*floor(p * ns.z *ns.z); // mod(p,N*N)
+
+ vec4 x_ = floor(j * ns.z) ;
+ vec4 y_ = floor(j - pParam.w * x_ ) ; // mod(j,N)
+
+ vec4 x = x_ *ns.x + ns.yyyy;
+ vec4 y = y_ *ns.x + ns.yyyy;
+ vec4 h = 1. - abs(x) - abs(y);
+
+ vec4 b0 = vec4( x.xy, y.xy );
+ vec4 b1 = vec4( x.zw, y.zw );
+
+ vec4 s0 = vec4(lessThan(b0,D.xxxx)) *2. -1.;
+ vec4 s1 = vec4(lessThan(b1,D.xxxx)) *2. -1.;
+ vec4 sh = vec4(lessThan(h, D.xxxx));
+
+ vec4 a0 = b0.xzyw + s0.xzyw*sh.xxyy ;
+ vec4 a1 = b1.xzyw + s1.xzyw*sh.zzww ;
+
+ vec3 p0 = vec3(a0.xy,h.x);
+ vec3 p1 = vec3(a0.zw,h.y);
+ vec3 p2 = vec3(a1.xy,h.z);
+ vec3 p3 = vec3(a1.zw,h.w);
+
+#ifdef NORMALISE_GRADIENTS
+ p0 *= taylorInvSqrt(dot(p0,p0));
+ p1 *= taylorInvSqrt(dot(p1,p1));
+ p2 *= taylorInvSqrt(dot(p2,p2));
+ p3 *= taylorInvSqrt(dot(p3,p3));
+#endif
+
+// Mix
+ vec4 m = max(0.6 - vec4(dot(x0,x0), dot(x1,x1), dot(x2,x2), dot(x3,x3)), 0.);
+ m = m * m;
+//used to be 64.
+ return 48.0 * dot( m*m, vec4( dot(p0,x0), dot(p1,x1),
+ dot(p2,x2), dot(p3,x3) ) );
+ }
+
+vec4 grad4(float j, vec4 ip)
+ {
+ const vec4 ones = vec4(1.,1.,1.,-1.);
+ vec4 p,s;
+
+ p.xyz = floor( fract (vec3(j) * ip.xyz) *pParam.w) * ip.z -1.0;
+ p.w = 1.5 - dot(abs(p.xyz), ones.xyz);
+ s = vec4(lessThan(p,vec4(0.)));
+ p.xyz = p.xyz + (s.xyz*2.-1.) * s.www;
+
+ return p;
+ }
+
+float simplexNoise4(vec4 v)
+ {
+ const vec2 C = vec2( 0.138196601125010504, // (5 - sqrt(5))/20 G4
+ 0.309016994374947451); // (sqrt(5) - 1)/4 F4
+// First corner
+ vec4 i = floor(v + dot(v, C.yyyy) );
+ vec4 x0 = v - i + dot(i, C.xxxx);
+
+// Other corners
+
+// Force existance of strict total ordering in sort.
+ vec4 q0 = floor(x0 * 1024.0) + vec4( 0., 1./4., 2./4. , 3./4.);
+ vec4 q1;
+ q1.xy = max(q0.xy,q0.zw); // x:z y:w
+ q1.zw = min(q0.xy,q0.zw);
+
+ vec4 q2;
+ q2.xz = max(q1.xz,q1.yw); // x:y z:w
+ q2.yw = min(q1.xz,q1.yw);
+
+ vec4 q3;
+ q3.y = max(q2.y,q2.z); // y:z
+ q3.z = min(q2.y,q2.z);
+ q3.xw = q2.xw;
+
+ vec4 i1 = vec4(lessThanEqual(q3.xxxx, q0));
+ vec4 i2 = vec4(lessThanEqual(q3.yyyy, q0));
+ vec4 i3 = vec4(lessThanEqual(q3.zzzz, q0));
+
+ // x0 = x0 - 0. + 0. * C
+ vec4 x1 = x0 - i1 + 1. * C.xxxx;
+ vec4 x2 = x0 - i2 + 2. * C.xxxx;
+ vec4 x3 = x0 - i3 + 3. * C.xxxx;
+ vec4 x4 = x0 - 1. + 4. * C.xxxx;
+
+// Permutations
+ i = mod(i, pParam.x );
+ float j0 = permute( permute( permute( permute (
+ i.w, pParam.xyz) + i.z, pParam.xyz)
+ + i.y, pParam.xyz) + i.x, pParam.xyz);
+ vec4 j1 = permute( permute( permute( permute (
+ i.w + vec4(i1.w, i2.w, i3.w, 1. ), pParam.xyz)
+ + i.z + vec4(i1.z, i2.z, i3.z, 1. ), pParam.xyz)
+ + i.y + vec4(i1.y, i2.y, i3.y, 1. ), pParam.xyz)
+ + i.x + vec4(i1.x, i2.x, i3.x, 1. ), pParam.xyz);
+// Gradients
+// ( N*N*N points uniformly over a cube, mapped onto a 4-octohedron.)
+ vec4 ip = pParam ;
+ ip.xy *= pParam.w ;
+ ip.x *= pParam.w ;
+ ip = vec4(1.,1.,1.,2.) / ip ;
+
+ vec4 p0 = grad4(j0, ip);
+ vec4 p1 = grad4(j1.x, ip);
+ vec4 p2 = grad4(j1.y, ip);
+ vec4 p3 = grad4(j1.z, ip);
+ vec4 p4 = grad4(j1.w, ip);
+
+#ifdef NORMALISE_GRADIENTS
+ p0 *= taylorInvSqrt(dot(p0,p0));
+ p1 *= taylorInvSqrt(dot(p1,p1));
+ p2 *= taylorInvSqrt(dot(p2,p2));
+ p3 *= taylorInvSqrt(dot(p3,p3));
+ p4 *= taylorInvSqrt(dot(p4,p4));
+#endif
+
+// Mix
+ vec3 m0 = max(0.6 - vec3(dot(x0,x0), dot(x1,x1), dot(x2,x2)), 0.);
+ vec2 m1 = max(0.6 - vec2(dot(x3,x3), dot(x4,x4) ), 0.);
+ m0 = m0 * m0;
+ m1 = m1 * m1;
+ return 32. * ( dot(m0*m0, vec3( dot( p0, x0 ), dot( p1, x1 ), dot( p2, x2 )))
+ + dot(m1*m1, vec2( dot( p3, x3 ), dot( p4, x4 ) ) ) ) ;
+
+ }
+
+
+
diff --git a/src/glsl/skinning.vert b/src/glsl/skinning.vert
new file mode 100644
index 0000000..28970ee
--- /dev/null
+++ b/src/glsl/skinning.vert
@@ -0,0 +1,24 @@
+// Vertex weighting/blendin shader
+// Brian Paul
+// 4 Nov 2008
+
+uniform mat4 mat0, mat1;
+attribute float weight;
+
+void main()
+{
+ // simple diffuse shading
+ // Note that we should really transform the normal vector along with
+ // the postion below... someday.
+ vec3 lightVec = vec3(0, 0, 1);
+ vec3 norm = gl_NormalMatrix * gl_Normal;
+ float dot = 0.2 + max(0.0, dot(norm, lightVec));
+ gl_FrontColor = vec4(dot);
+
+ // compute sum of weighted transformations
+ vec4 pos0 = mat0 * gl_Vertex;
+ vec4 pos1 = mat1 * gl_Vertex;
+ vec4 pos = mix(pos0, pos1, weight);
+
+ gl_Position = gl_ModelViewProjectionMatrix * pos;
+}
diff --git a/src/perf/glslstateschange1.frag b/src/perf/glslstateschange1.frag
new file mode 100644
index 0000000..0839436
--- /dev/null
+++ b/src/perf/glslstateschange1.frag
@@ -0,0 +1,19 @@
+// Multi-texture fragment shader
+// Brian Paul
+
+// Composite second texture over first.
+// We're assuming the 2nd texture has a meaningful alpha channel.
+
+uniform sampler2D tex1;
+uniform sampler2D tex2;
+uniform vec4 UniV1;
+uniform vec4 UniV2;
+
+void main()
+{
+ vec4 t3;
+ vec4 t1 = texture2D(tex1, gl_TexCoord[0].xy);
+ vec4 t2 = texture2D(tex2, gl_TexCoord[1].xy);
+ t3 = mix(t1, t2, t2.w);
+ gl_FragColor = t3 + UniV1 + UniV2;
+}
diff --git a/src/perf/glslstateschange1.vert b/src/perf/glslstateschange1.vert
new file mode 100644
index 0000000..cef50db
--- /dev/null
+++ b/src/perf/glslstateschange1.vert
@@ -0,0 +1,14 @@
+// Multi-texture vertex shader
+// Brian Paul
+
+
+attribute vec4 TexCoord0, TexCoord1;
+attribute vec4 VertCoord;
+
+void main()
+{
+ gl_TexCoord[0] = TexCoord0;
+ gl_TexCoord[1] = TexCoord1;
+ // note: may use gl_Vertex or VertCoord here for testing:
+ gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
+}
diff --git a/src/perf/glslstateschange2.frag b/src/perf/glslstateschange2.frag
new file mode 100644
index 0000000..0df0319
--- /dev/null
+++ b/src/perf/glslstateschange2.frag
@@ -0,0 +1,17 @@
+// Multi-texture fragment shader
+// Brian Paul
+
+// Composite second texture over first.
+// We're assuming the 2nd texture has a meaningful alpha channel.
+
+uniform sampler2D tex1;
+uniform sampler2D tex2;
+uniform vec4 UniV1;
+uniform vec4 UniV2;
+
+void main()
+{
+ vec4 t1 = texture2D(tex1, gl_TexCoord[0].xy);
+ vec4 t2 = texture2D(tex2, gl_TexCoord[1].xy);
+ gl_FragColor = t1 + t2 + UniV1 + UniV2;
+}
diff --git a/src/perf/glslstateschange2.vert b/src/perf/glslstateschange2.vert
new file mode 100644
index 0000000..cef50db
--- /dev/null
+++ b/src/perf/glslstateschange2.vert
@@ -0,0 +1,14 @@
+// Multi-texture vertex shader
+// Brian Paul
+
+
+attribute vec4 TexCoord0, TexCoord1;
+attribute vec4 VertCoord;
+
+void main()
+{
+ gl_TexCoord[0] = TexCoord0;
+ gl_TexCoord[1] = TexCoord1;
+ // note: may use gl_Vertex or VertCoord here for testing:
+ gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
+}
diff --git a/src/vpglsl/infinite-loop.glsl b/src/vpglsl/infinite-loop.glsl
new file mode 100644
index 0000000..bc7ae4b
--- /dev/null
+++ b/src/vpglsl/infinite-loop.glsl
@@ -0,0 +1,8 @@
+void main() {
+ gl_Position = gl_Vertex;
+ vec4 sum = vec4(0);
+ for (int i = 1; i != 2; i += 2) {
+ sum += vec4(0.1, 0.1, 0.1, 0.1);
+ }
+ gl_FrontColor = sum;
+}
--
2.0.0

View File

@@ -0,0 +1,234 @@
From 5e10108d76a59abac21c7e540bcfd2ddaccca2cb Mon Sep 17 00:00:00 2001
From: Drew Moseley <drew_moseley@mentor.com>
Date: Fri, 9 May 2014 11:50:24 -0400
Subject: [PATCH 4/9] Use DEMOS_DATA_DIR to locate data files
Upstream-Status: Submitted [https://bugs.freedesktop.org/show_bug.cgi?id=78496]
Signed-off-by: Drew Moseley <drew_moseley@mentor.com>
---
src/glsl/bezier.c | 2 +-
src/glsl/blinking-teapot.c | 4 ++--
src/glsl/brick.c | 4 ++--
src/glsl/bump.c | 6 +++---
src/glsl/convolutions.c | 2 +-
src/glsl/mandelbrot.c | 4 ++--
src/glsl/multitex.c | 4 ++--
src/glsl/simplex-noise.c | 2 +-
src/glsl/skinning.c | 4 ++--
src/glsl/texdemo1.c | 8 ++++----
src/glsl/toyball.c | 4 ++--
src/objviewer/objview.c | 12 ++++++------
src/perf/glslstateschange.c | 8 ++++----
13 files changed, 32 insertions(+), 32 deletions(-)
diff --git a/src/glsl/bezier.c b/src/glsl/bezier.c
index 0b56bc1..e01603d 100644
--- a/src/glsl/bezier.c
+++ b/src/glsl/bezier.c
@@ -13,7 +13,7 @@
#include "glut_wrap.h"
#include "shaderutil.h"
-static const char *filename = "bezier.geom";
+static const char *filename = DEMOS_DATA_DIR "bezier.geom";
static GLuint fragShader;
static GLuint vertShader;
diff --git a/src/glsl/blinking-teapot.c b/src/glsl/blinking-teapot.c
index e3bf24d..7662b1f 100644
--- a/src/glsl/blinking-teapot.c
+++ b/src/glsl/blinking-teapot.c
@@ -63,8 +63,8 @@ init_opengl (void)
exit(1);
}
- vshad_id = CompileShaderFile (GL_VERTEX_SHADER, "blinking-teapot.vert");
- fshad_id = CompileShaderFile (GL_FRAGMENT_SHADER, "blinking-teapot.frag");
+ vshad_id = CompileShaderFile (GL_VERTEX_SHADER, DEMOS_DATA_DIR "blinking-teapot.vert");
+ fshad_id = CompileShaderFile (GL_FRAGMENT_SHADER, DEMOS_DATA_DIR "blinking-teapot.frag");
prog_id = LinkShaders (vshad_id, fshad_id);
UseProgram (prog_id);
diff --git a/src/glsl/brick.c b/src/glsl/brick.c
index 3021856..fe5f190 100644
--- a/src/glsl/brick.c
+++ b/src/glsl/brick.c
@@ -14,8 +14,8 @@
#include "shaderutil.h"
-static char *FragProgFile = "CH06-brick.frag";
-static char *VertProgFile = "CH06-brick.vert";
+static char *FragProgFile = DEMOS_DATA_DIR "CH06-brick.frag";
+static char *VertProgFile = DEMOS_DATA_DIR "CH06-brick.vert";
/* program/shader objects */
static GLuint fragShader;
diff --git a/src/glsl/bump.c b/src/glsl/bump.c
index 59f62cd..3a1b20a 100644
--- a/src/glsl/bump.c
+++ b/src/glsl/bump.c
@@ -15,9 +15,9 @@
#include "readtex.h"
-static char *FragProgFile = "CH11-bumpmap.frag";
-static char *FragTexProgFile = "CH11-bumpmaptex.frag";
-static char *VertProgFile = "CH11-bumpmap.vert";
+static char *FragProgFile = DEMOS_DATA_DIR "CH11-bumpmap.frag";
+static char *FragTexProgFile = DEMOS_DATA_DIR "CH11-bumpmaptex.frag";
+static char *VertProgFile = DEMOS_DATA_DIR "CH11-bumpmap.vert";
static char *TextureFile = DEMOS_DATA_DIR "tile.rgb";
/* program/shader objects */
diff --git a/src/glsl/convolutions.c b/src/glsl/convolutions.c
index a120cfe..9312f00 100644
--- a/src/glsl/convolutions.c
+++ b/src/glsl/convolutions.c
@@ -340,7 +340,7 @@ static void init(void)
menuInit();
readTexture(textureLocation);
- createProgram("convolution.vert", "convolution.frag");
+ createProgram(DEMOS_DATA_DIR "convolution.vert", DEMOS_DATA_DIR "convolution.frag");
glEnable(GL_TEXTURE_2D);
glClearColor(1.0, 1.0, 1.0, 1.0);
diff --git a/src/glsl/mandelbrot.c b/src/glsl/mandelbrot.c
index 31ede1d..ab34a0f 100644
--- a/src/glsl/mandelbrot.c
+++ b/src/glsl/mandelbrot.c
@@ -14,8 +14,8 @@
#include "shaderutil.h"
-static char *FragProgFile = "CH18-mandel.frag";
-static char *VertProgFile = "CH18-mandel.vert";
+static char *FragProgFile = DEMOS_DATA_DIR "CH18-mandel.frag";
+static char *VertProgFile = DEMOS_DATA_DIR "CH18-mandel.vert";
/* program/shader objects */
static GLuint fragShader;
diff --git a/src/glsl/multitex.c b/src/glsl/multitex.c
index 262ea50..546bd27 100644
--- a/src/glsl/multitex.c
+++ b/src/glsl/multitex.c
@@ -35,8 +35,8 @@
static const char *Demo = "multitex";
-static const char *VertFile = "multitex.vert";
-static const char *FragFile = "multitex.frag";
+static const char *VertFile = DEMOS_DATA_DIR "multitex.vert";
+static const char *FragFile = DEMOS_DATA_DIR "multitex.frag";
static const char *TexFiles[2] =
{
diff --git a/src/glsl/simplex-noise.c b/src/glsl/simplex-noise.c
index 13fdd5d..885f01e 100644
--- a/src/glsl/simplex-noise.c
+++ b/src/glsl/simplex-noise.c
@@ -169,7 +169,7 @@ SpecialKey(int key, int x, int y)
static void
Init(void)
{
- const char *filename = "simplex-noise.glsl";
+ const char *filename = DEMOS_DATA_DIR "simplex-noise.glsl";
char noiseText[10000];
FILE *f;
int len;
diff --git a/src/glsl/skinning.c b/src/glsl/skinning.c
index bf38d77..536d475 100644
--- a/src/glsl/skinning.c
+++ b/src/glsl/skinning.c
@@ -20,8 +20,8 @@
#define M_PI 3.1415926535
#endif
-static char *FragProgFile = "skinning.frag";
-static char *VertProgFile = "skinning.vert";
+static char *FragProgFile = DEMOS_DATA_DIR "skinning.frag";
+static char *VertProgFile = DEMOS_DATA_DIR "skinning.vert";
/* program/shader objects */
static GLuint fragShader;
diff --git a/src/glsl/texdemo1.c b/src/glsl/texdemo1.c
index 6cde239..a082342 100644
--- a/src/glsl/texdemo1.c
+++ b/src/glsl/texdemo1.c
@@ -35,11 +35,11 @@
static const char *Demo = "texdemo1";
-static const char *ReflectVertFile = "reflect.vert";
-static const char *CubeFragFile = "cubemap.frag";
+static const char *ReflectVertFile = DEMOS_DATA_DIR "reflect.vert";
+static const char *CubeFragFile = DEMOS_DATA_DIR "cubemap.frag";
-static const char *SimpleVertFile = "simple.vert";
-static const char *SimpleTexFragFile = "shadowtex.frag";
+static const char *SimpleVertFile = DEMOS_DATA_DIR "simple.vert";
+static const char *SimpleTexFragFile = DEMOS_DATA_DIR "shadowtex.frag";
static const char *GroundImage = DEMOS_DATA_DIR "tile.rgb";
diff --git a/src/glsl/toyball.c b/src/glsl/toyball.c
index 5f27951..4e7e832 100644
--- a/src/glsl/toyball.c
+++ b/src/glsl/toyball.c
@@ -14,8 +14,8 @@
#include "shaderutil.h"
-static char *FragProgFile = "CH11-toyball.frag";
-static char *VertProgFile = "CH11-toyball.vert";
+static char *FragProgFile = DEMOS_DATA_DIR "CH11-toyball.frag";
+static char *VertProgFile = DEMOS_DATA_DIR "CH11-toyball.vert";
/* program/shader objects */
static GLuint fragShader;
diff --git a/src/objviewer/objview.c b/src/objviewer/objview.c
index 6def726..78a6acf 100644
--- a/src/objviewer/objview.c
+++ b/src/objviewer/objview.c
@@ -162,12 +162,12 @@ init_model(void)
static void
init_skybox(void)
{
- SkyboxTex = LoadSkyBoxCubeTexture("alpine_east.rgb",
- "alpine_west.rgb",
- "alpine_up.rgb",
- "alpine_down.rgb",
- "alpine_south.rgb",
- "alpine_north.rgb");
+ SkyboxTex = LoadSkyBoxCubeTexture(DEMOS_DATA_DIR "alpine_east.rgb",
+ DEMOS_DATA_DIR "alpine_west.rgb",
+ DEMOS_DATA_DIR "alpine_up.rgb",
+ DEMOS_DATA_DIR "alpine_down.rgb",
+ DEMOS_DATA_DIR "alpine_south.rgb",
+ DEMOS_DATA_DIR "alpine_north.rgb");
glmSpecularTexture(Model, SkyboxTex);
}
diff --git a/src/perf/glslstateschange.c b/src/perf/glslstateschange.c
index 7422b78..dbf8332 100644
--- a/src/perf/glslstateschange.c
+++ b/src/perf/glslstateschange.c
@@ -33,10 +33,10 @@
#include "glmain.h"
#include "common.h"
-static const char *VertFile1 = "glslstateschange1.vert";
-static const char *FragFile1 = "glslstateschange1.frag";
-static const char *VertFile2 = "glslstateschange2.vert";
-static const char *FragFile2 = "glslstateschange2.frag";
+static const char *VertFile1 = DEMOS_DATA_DIR "glslstateschange1.vert";
+static const char *FragFile1 = DEMOS_DATA_DIR "glslstateschange1.frag";
+static const char *VertFile2 = DEMOS_DATA_DIR "glslstateschange2.vert";
+static const char *FragFile2 = DEMOS_DATA_DIR "glslstateschange2.frag";
static struct uniform_info Uniforms1[] = {
{ "tex1", 1, GL_SAMPLER_2D, { 0, 0, 0, 0 }, -1 },
{ "tex2", 1, GL_SAMPLER_2D, { 1, 0, 0, 0 }, -1 },
--
2.0.0

View File

@@ -0,0 +1,43 @@
SUMMARY = "Mesa demo applications"
DESCRIPTION = "This package includes the demonstration application, such as glxgears. \
These applications can be used for Mesa validation and benchmarking."
HOMEPAGE = "http://mesa3d.org"
BUGTRACKER = "https://bugs.freedesktop.org"
SECTION = "x11"
LICENSE = "MIT & PD"
LIC_FILES_CHKSUM = "file://src/xdemos/glxgears.c;beginline=1;endline=20;md5=914225785450eff644a86c871d3ae00e \
file://src/xdemos/glxdemo.c;beginline=1;endline=8;md5=b01d5ab1aee94d35b7efaa2ef48e1a06"
SRC_URI = "https://mesa.freedesktop.org/archive/demos/${PV}/${BPN}-${PV}.tar.bz2 \
file://0001-mesa-demos-Add-missing-data-files.patch \
file://0004-Use-DEMOS_DATA_DIR-to-locate-data-files.patch \
"
SRC_URI[sha256sum] = "cea2df0a80f09a30f635c4eb1a672bf90c5ddee0b8e77f4d70041668ef71aac1"
inherit meson pkgconfig features_check
# depends on virtual/egl, virtual/libgl ...
REQUIRED_DISTRO_FEATURES = "opengl x11"
EXTRA_OEMESON = "-Dwith-system-data-files=true"
PACKAGECONFIG ?= "drm egl gles1 gles2 \
${@bb.utils.filter('DISTRO_FEATURES', 'x11 wayland', d)}"
PACKAGECONFIG[drm] = "-Dlibdrm=enabled,-Dlibdrm=disabled,libdrm"
PACKAGECONFIG[egl] = "-Degl=enabled,-Degl=disabled,virtual/egl"
PACKAGECONFIG[gles1] = "-Dgles1=enabled,-Dgles1=disabled,virtual/libgles1"
PACKAGECONFIG[gles2] = "-Dgles2=enabled,-Dgles2=disabled,virtual/libgles2"
PACKAGECONFIG[glut] = "-Dwith-glut=${STAGING_EXECPREFIXDIR},,freeglut"
PACKAGECONFIG[osmesa] = "-Dosmesa=enabled,-Dosmesa=disabled,"
PACKAGECONFIG[wayland] = "-Dwayland=enabled,-Dwayland=disabled,virtual/libgl wayland wayland-native wayland-protocols"
PACKAGECONFIG[x11] = "-Dx11=enabled,-Dx11=disabled,virtual/libx11 libglu"
do_install:append() {
# it can be completely empty when all PACKAGECONFIG options are disabled
rmdir --ignore-fail-on-non-empty ${D}${bindir}
if [ -f ${D}${bindir}/clear ]; then
mv ${D}${bindir}/clear ${D}${bindir}/clear.mesa-demos
fi
}

View File

@@ -0,0 +1,15 @@
require mesa.inc
SUMMARY += " (OpenGL only, no EGL/GLES)"
PROVIDES = "virtual/libgl virtual/mesa"
S = "${WORKDIR}/mesa-${PV}"
TARGET_CFLAGS = "-I${STAGING_INCDIR}/drm"
# At least one DRI rendering engine is required to build mesa.
# When no X11 is available, use osmesa for the rendering engine.
PACKAGECONFIG ??= "opengl gallium ${@bb.utils.contains('DISTRO_FEATURES', 'x11', 'x11', 'osmesa', d)}"
PACKAGECONFIG:class-target = "opengl gallium ${@bb.utils.contains('DISTRO_FEATURES', 'x11', 'x11', 'osmesa', d)}"

View File

@@ -0,0 +1,367 @@
SUMMARY = "A free implementation of the OpenGL API"
DESCRIPTION = "Mesa is an open-source implementation of the OpenGL specification - \
a system for rendering interactive 3D graphics. \
A variety of device drivers allows Mesa to be used in many different environments \
ranging from software emulation to complete hardware acceleration for modern GPUs. \
Mesa is used as part of the overall Direct Rendering Infrastructure and X.org \
environment."
HOMEPAGE = "http://mesa3d.org"
BUGTRACKER = "https://bugs.freedesktop.org"
SECTION = "x11"
LICENSE = "MIT"
LIC_FILES_CHKSUM = "file://docs/license.rst;md5=63779ec98d78d823a9dc533a0735ef10"
PE = "2"
SRC_URI = "https://mesa.freedesktop.org/archive/mesa-${PV}.tar.xz \
file://0001-meson-misdetects-64bit-atomics-on-mips-clang.patch \
file://0001-drisw-fix-build-without-dri3.patch \
file://0002-glxext-don-t-try-zink-if-not-enabled-in-mesa.patch \
file://0001-Revert-meson-do-not-pull-in-clc-for-clover.patch \
"
SRC_URI[sha256sum] = "7454425f1ed4a6f1b5b107e1672b30c88b22ea0efea000ae2c7d96db93f6c26a"
UPSTREAM_CHECK_GITTAGREGEX = "mesa-(?P<pver>\d+(\.\d+)+)"
#because we cannot rely on the fact that all apps will use pkgconfig,
#make eglplatform.h independent of MESA_EGL_NO_X11_HEADER
do_install:append() {
# sed can't find EGL/eglplatform.h as it doesn't get installed when glvnd enabled.
# So, check if EGL/eglplatform.h exists before running sed.
if ${@bb.utils.contains('PACKAGECONFIG', 'egl', 'true', 'false', d)} && [ -f ${D}${includedir}/EGL/eglplatform.h ]; then
sed -i -e 's/^#elif defined(__unix__) && defined(EGL_NO_X11)$/#elif defined(__unix__) \&\& defined(EGL_NO_X11) || ${@bb.utils.contains('PACKAGECONFIG', 'x11', '0', '1', d)}/' ${D}${includedir}/EGL/eglplatform.h
fi
}
DEPENDS = "expat makedepend-native flex-native bison-native libxml2-native zlib chrpath-replacement-native python3-mako-native gettext-native"
DEPENDS:append:class-target = " ${@bb.utils.contains('PACKAGECONFIG', 'opencl', 'mesa-native', '', d)}"
EXTRANATIVEPATH += "chrpath-native"
PROVIDES = " \
${@bb.utils.contains('PACKAGECONFIG', 'opengl', 'virtual/libgl', '', d)} \
${@bb.utils.contains('PACKAGECONFIG', 'glvnd', 'virtual/libglx', '', d)} \
${@bb.utils.contains('PACKAGECONFIG', 'gles', 'virtual/libgles1 virtual/libgles2 virtual/libgles3', '', d)} \
${@bb.utils.contains('PACKAGECONFIG', 'egl', 'virtual/egl', '', d)} \
${@bb.utils.contains('PACKAGECONFIG', 'gbm', 'virtual/libgbm', '', d)} \
virtual/mesa \
"
inherit meson pkgconfig python3native gettext features_check
BBCLASSEXTEND = "native nativesdk"
ANY_OF_DISTRO_FEATURES = "opengl vulkan"
PLATFORMS ??= "${@bb.utils.filter('PACKAGECONFIG', 'x11 wayland', d)}"
# set the MESA_BUILD_TYPE to either 'release' (default) or 'debug'
# by default the upstream mesa sources build a debug release
# here we assume the user will want a release build by default
MESA_BUILD_TYPE ?= "release"
def check_buildtype(d):
_buildtype = d.getVar('MESA_BUILD_TYPE')
if _buildtype not in ['release', 'debug']:
bb.fatal("unknown build type (%s), please set MESA_BUILD_TYPE to either 'release' or 'debug'" % _buildtype)
if _buildtype == 'debug':
return 'debugoptimized'
return 'plain'
MESON_BUILDTYPE = "${@check_buildtype(d)}"
EXTRA_OEMESON = " \
-Dshared-glapi=enabled \
-Dglx-read-only-text=true \
-Dplatforms='${@",".join("${PLATFORMS}".split())}' \
"
EXTRA_OEMESON:append:class-target = " ${@bb.utils.contains('PACKAGECONFIG', 'opencl', '-Dintel-clc=system', '', d)}"
EXTRA_OEMESON:append:class-native = " ${@bb.utils.contains('PACKAGECONFIG', 'opencl', '-Dintel-clc=enabled', '', d)}"
def strip_comma(s):
return s.strip(',')
PACKAGECONFIG = " \
gallium \
video-codecs \
${@bb.utils.filter('DISTRO_FEATURES', 'x11 vulkan wayland', d)} \
${@bb.utils.contains('DISTRO_FEATURES', 'opengl', 'opengl egl gles gbm virgl', '', d)} \
${@bb.utils.contains('DISTRO_FEATURES', 'x11 opengl', 'dri3', '', d)} \
${@bb.utils.contains('DISTRO_FEATURES', 'x11 vulkan', 'dri3', '', d)} \
${@bb.utils.contains('DISTRO_FEATURES', 'vulkan', 'zink', '', d)} \
"
PACKAGECONFIG:append:class-native = " gallium-llvm r600"
# "gbm" requires "opengl"
PACKAGECONFIG[gbm] = "-Dgbm=enabled,-Dgbm=disabled"
X11_DEPS = "xorgproto virtual/libx11 libxext libxxf86vm libxdamage libxfixes xrandr"
# "x11" requires "opengl"
PACKAGECONFIG[x11] = ",-Dglx=disabled,${X11_DEPS}"
PACKAGECONFIG[wayland] = ",,wayland-native wayland libdrm wayland-protocols"
PACKAGECONFIG[dri3] = "-Ddri3=enabled, -Ddri3=disabled, xorgproto libxshmfence"
# Vulkan drivers need dri3 enabled
# amd could be enabled as well but requires gallium-llvm with llvm >= 3.9
VULKAN_DRIVERS = ""
VULKAN_DRIVERS:append:x86 = ",intel,amd"
VULKAN_DRIVERS:append:x86-64 = ",intel,amd"
# i686 is a 32 bit override for mesa-native
VULKAN_DRIVERS:append:i686 = ",intel,amd"
VULKAN_DRIVERS:append ="${@bb.utils.contains('PACKAGECONFIG', 'freedreno', ',freedreno', '', d)}"
VULKAN_DRIVERS:append ="${@bb.utils.contains('PACKAGECONFIG', 'broadcom', ',broadcom', '', d)}"
VULKAN_DRIVERS:append ="${@bb.utils.contains('PACKAGECONFIG', 'gallium-llvm', ',swrast', '', d)}"
VULKAN_DRIVERS:append ="${@bb.utils.contains('PACKAGECONFIG', 'imagination', ',imagination-experimental', '', d)}"
PACKAGECONFIG[vulkan] = "-Dvulkan-drivers=${@strip_comma('${VULKAN_DRIVERS}')}, -Dvulkan-drivers='',glslang-native vulkan-loader vulkan-headers"
# mesa development and testing tools support, per driver
TOOLS = ""
TOOLS_DEPS = ""
TOOLS:append = "${@bb.utils.contains('PACKAGECONFIG', 'etnaviv', ',etnaviv', '', d)}"
TOOLS:append = "${@bb.utils.contains('PACKAGECONFIG', 'freedreno', ',freedreno', '', d)}"
TOOLS:append = "${@bb.utils.contains('PACKAGECONFIG', 'lima', ',lima', '', d)}"
TOOLS:append = "${@bb.utils.contains('PACKAGECONFIG', 'panfrost', ',panfrost', '', d)}"
TOOLS:append = "${@bb.utils.contains('PACKAGECONFIG', 'imagination', ',imagination', '', d)}"
# dependencies for tools.
TOOLS_DEPS:append = "${@bb.utils.contains('PACKAGECONFIG', 'freedreno', ' ncurses libxml2 ', '', d)}"
# the fdperf tool requires libconfig (a part of meta-oe) so it needs special
# treatment in addition to the usual 'freedreno tools'.
PACKAGECONFIG[freedreno-fdperf] = ",,libconfig"
PACKAGECONFIG[tools] = "-Dtools=${@strip_comma('${TOOLS}')}, -Dtools='', ${TOOLS_DEPS}"
PACKAGECONFIG[opengl] = "-Dopengl=true, -Dopengl=false"
PACKAGECONFIG[glvnd] = "-Dglvnd=true, -Dglvnd=false, libglvnd"
# "gles" requires "opengl"
PACKAGECONFIG[gles] = "-Dgles1=enabled -Dgles2=enabled, -Dgles1=disabled -Dgles2=disabled"
# "egl" requires "opengl"
PACKAGECONFIG[egl] = "-Degl=enabled, -Degl=disabled"
# "opencl" requires libclc from meta-clang and spirv-tools from OE-Core
OPENCL_NATIVE = "${@bb.utils.contains('PACKAGECONFIG', 'freedreno', '-Dopencl-native=true', '', d)}"
PACKAGECONFIG[opencl] = "-Dgallium-opencl=icd -Dopencl-spirv=true ${OPENCL_NATIVE},-Dgallium-opencl=disabled -Dopencl-spirv=false,libclc spirv-tools python3-ply-native"
PACKAGECONFIG[broadcom] = ""
PACKAGECONFIG[etnaviv] = ""
PACKAGECONFIG[freedreno] = ""
PACKAGECONFIG[kmsro] = ""
PACKAGECONFIG[vc4] = ""
PACKAGECONFIG[v3d] = ""
PACKAGECONFIG[zink] = ""
GALLIUMDRIVERS = "swrast"
# gallium swrast was found to crash Xorg on startup in x32 qemu
GALLIUMDRIVERS:x86-x32 = ""
GALLIUMDRIVERS:append:x86 = ",i915,iris,crocus"
GALLIUMDRIVERS:append:x86-64 = ",i915,iris,crocus"
# i686 is a 32 bit override for mesa-native
GALLIUMDRIVERS:append:i686 = ",i915,iris,crocus"
GALLIUMDRIVERS:append ="${@bb.utils.contains('PACKAGECONFIG', 'etnaviv', ',etnaviv', '', d)}"
GALLIUMDRIVERS:append ="${@bb.utils.contains('PACKAGECONFIG', 'freedreno', ',freedreno', '', d)}"
GALLIUMDRIVERS:append ="${@bb.utils.contains('PACKAGECONFIG', 'kmsro', ',kmsro', '', d)}"
GALLIUMDRIVERS:append ="${@bb.utils.contains('PACKAGECONFIG', 'vc4', ',vc4', '', d)}"
GALLIUMDRIVERS:append ="${@bb.utils.contains('PACKAGECONFIG', 'v3d', ',v3d', '', d)}"
GALLIUMDRIVERS:append ="${@bb.utils.contains('PACKAGECONFIG', 'zink', ',zink', '', d)}"
# radeonsi requires LLVM
GALLIUMDRIVERS_RADEONSI = "${@bb.utils.contains('PACKAGECONFIG', 'r600', ',radeonsi', '', d)}"
GALLIUMDRIVERS_LLVM = ",r300,nouveau${GALLIUMDRIVERS_RADEONSI}"
GALLIUMDRIVERS_LLVM:append:x86 = ",svga"
GALLIUMDRIVERS_LLVM:append:x86-64 = ",svga"
# i686 is a 32 bit override for mesa-native
GALLIUMDRIVERS_LLVM:append:i686 = ",svga"
PACKAGECONFIG[r600] = ""
PACKAGECONFIG[virgl] = ""
GALLIUMDRIVERS:append = "${@bb.utils.contains('PACKAGECONFIG', 'gallium-llvm', '${GALLIUMDRIVERS_LLVM}', '', d)}"
GALLIUMDRIVERS:append = "${@bb.utils.contains('PACKAGECONFIG', 'r600', ',r600', '', d)}"
GALLIUMDRIVERS:append = "${@bb.utils.contains('PACKAGECONFIG', 'virgl', ',virgl', '', d)}"
PACKAGECONFIG[gallium] = "-Dgallium-drivers=${@strip_comma('${GALLIUMDRIVERS}')}, -Dgallium-drivers='', libdrm"
PACKAGECONFIG[gallium-llvm] = "-Dllvm=enabled -Dshared-llvm=enabled, -Dllvm=disabled, llvm llvm-native elfutils"
PACKAGECONFIG[xa] = "-Dgallium-xa=enabled, -Dgallium-xa=disabled"
PACKAGECONFIG[va] = "-Dgallium-va=enabled,-Dgallium-va=disabled,libva-initial"
PACKAGECONFIG[vdpau] = "-Dgallium-vdpau=enabled,-Dgallium-vdpau=disabled,libvdpau"
PACKAGECONFIG[imagination] = "-Dimagination-srv=true,-Dimagination-srv=false"
PACKAGECONFIG[lima] = ""
GALLIUMDRIVERS:append ="${@bb.utils.contains('PACKAGECONFIG', 'lima', ',lima', '', d)}"
PACKAGECONFIG[panfrost] = ""
GALLIUMDRIVERS:append ="${@bb.utils.contains('PACKAGECONFIG', 'panfrost', ',panfrost', '', d)}"
PACKAGECONFIG[vulkan-beta] = "-Dvulkan-beta=true,-Dvulkan-beta=false"
PACKAGECONFIG[osmesa] = "-Dosmesa=true,-Dosmesa=false"
PACKAGECONFIG[perfetto] = "-Dperfetto=true,-Dperfetto=false,libperfetto"
PACKAGECONFIG[unwind] = "-Dlibunwind=enabled,-Dlibunwind=disabled,libunwind"
PACKAGECONFIG[lmsensors] = "-Dlmsensors=enabled,-Dlmsensors=disabled,lmsensors"
VIDEO_CODECS ?= "${@bb.utils.contains('LICENSE_FLAGS_ACCEPTED', 'commercial', 'all', 'all_free', d)}"
PACKAGECONFIG[video-codecs] = "-Dvideo-codecs=${VIDEO_CODECS}, -Dvideo-codecs=''"
# llvmpipe is slow if compiled with -fomit-frame-pointer (e.g. -O2)
FULL_OPTIMIZATION:append = " -fno-omit-frame-pointer"
CFLAGS:append:armv5 = " -DMISSING_64BIT_ATOMICS"
CFLAGS:append:armv6 = " -DMISSING_64BIT_ATOMICS"
# Remove the mesa dependency on mesa-dev, as mesa is empty
DEV_PKG_DEPENDENCY = ""
# Khronos documentation says that include/GLES2/gl2ext.h can be used for
# OpenGL ES 3 specification as well as for OpenGL ES 2.
# There can be applications including GLES2/gl2ext.h instead of GLES3/gl3ext.h
# meaning we should probably bring in GLES2/gl2ext.h if someone asks for
# development package of libgles3.
RDEPENDS:libgles3-mesa-dev += "libgles2-mesa-dev"
RDEPENDS:libopencl-mesa += "${@bb.utils.contains('PACKAGECONFIG', 'opencl', 'libclc spirv-tools', '', d)}"
PACKAGES =+ "libegl-mesa libegl-mesa-dev \
libosmesa libosmesa-dev \
libgl-mesa libgl-mesa-dev \
libglx-mesa libglx-mesa-dev \
libglapi libglapi-dev \
libgbm libgbm-dev \
libgles1-mesa libgles1-mesa-dev \
libgles2-mesa libgles2-mesa-dev \
libgles3-mesa libgles3-mesa-dev \
libopencl-mesa libopencl-mesa-dev \
libxatracker libxatracker-dev \
mesa-megadriver mesa-vulkan-drivers \
mesa-vdpau-drivers mesa-tools \
"
do_install:append () {
# Drivers never need libtool .la files
rm -f ${D}${libdir}/dri/*.la
rm -f ${D}${libdir}/egl/*.la
rm -f ${D}${libdir}/gallium-pipe/*.la
rm -f ${D}${libdir}/gbm/*.la
# libwayland-egl has been moved to wayland 1.15+
rm -f ${D}${libdir}/libwayland-egl*
rm -f ${D}${libdir}/pkgconfig/wayland-egl.pc
}
do_install:append:class-native () {
if ${@bb.utils.contains('PACKAGECONFIG', 'opencl', 'true', 'false', d)}; then
install -d ${D}${bindir}
install -m0755 ${B}/src/intel/compiler/intel_clc ${D}${bindir}
fi
}
# For the packages that make up the OpenGL interfaces, inject variables so that
# they don't get Debian-renamed (which would remove the -mesa suffix), and
# RPROVIDEs/RCONFLICTs on the generic libgl name.
python __anonymous() {
pkgconfig = (d.getVar('PACKAGECONFIG') or "").split()
suffix = ""
if "-native" in d.getVar("PN"):
suffix = "-native"
for p in (("egl", "libegl", "libegl1"),
("opengl", "libgl", "libgl1"),
("glvnd", "libglx",),
("gles", "libgles1", "libglesv1-cm1"),
("gles", "libgles2", "libglesv2-2"),
("gles", "libgles3",),
("opencl", "libopencl",)):
if not p[0] in pkgconfig:
continue
mlprefix = d.getVar("MLPREFIX")
fullp = mlprefix + p[1] + "-mesa" + suffix
mlprefix = d.getVar("MLPREFIX")
pkgs = " " + " ".join(mlprefix + x + suffix for x in p[1:])
d.setVar("DEBIAN_NOAUTONAME:" + fullp, "1")
d.appendVar("RREPLACES:" + fullp, pkgs)
d.appendVar("RPROVIDES:" + fullp, pkgs)
d.appendVar("RCONFLICTS:" + fullp, pkgs)
d.appendVar("RRECOMMENDS:" + fullp, " ${MLPREFIX}mesa-megadriver" + suffix)
# For -dev, the first element is both the Debian and original name
fullp = mlprefix + p[1] + "-mesa-dev" + suffix
pkgs = " " + mlprefix + p[1] + "-dev" + suffix
d.setVar("DEBIAN_NOAUTONAME:" + fullp, "1")
d.appendVar("RREPLACES:" + fullp, pkgs)
d.appendVar("RPROVIDES:" + fullp, pkgs)
d.appendVar("RCONFLICTS:" + fullp, pkgs)
}
python mesa_populate_packages() {
pkgs = ['mesa', 'mesa-dev', 'mesa-dbg']
for pkg in pkgs:
d.setVar("RPROVIDES:%s" % pkg, pkg.replace("mesa", "mesa-dri", 1))
d.setVar("RCONFLICTS:%s" % pkg, pkg.replace("mesa", "mesa-dri", 1))
d.setVar("RREPLACES:%s" % pkg, pkg.replace("mesa", "mesa-dri", 1))
import re
dri_drivers_root = oe.path.join(d.getVar('PKGD'), d.getVar('libdir'), "dri")
if os.path.isdir(dri_drivers_root):
dri_pkgs = sorted(os.listdir(dri_drivers_root))
lib_name = d.expand("${MLPREFIX}mesa-megadriver")
for p in dri_pkgs:
m = re.match(r'^(.*)_dri\.so$', p)
if m:
pkg_name = " ${MLPREFIX}mesa-driver-%s" % legitimize_package_name(m.group(1))
d.appendVar("RPROVIDES:%s" % lib_name, pkg_name)
d.appendVar("RCONFLICTS:%s" % lib_name, pkg_name)
d.appendVar("RREPLACES:%s" % lib_name, pkg_name)
pipe_drivers_root = os.path.join(d.getVar('libdir'), "gallium-pipe")
do_split_packages(d, pipe_drivers_root, r'^pipe_(.*)\.so$', 'mesa-driver-pipe-%s', 'Mesa %s pipe driver', extra_depends='')
}
PACKAGESPLITFUNCS =+ "mesa_populate_packages"
PACKAGES_DYNAMIC += "^mesa-driver-.*"
PACKAGES_DYNAMIC:class-native = "^mesa-driver-.*-native"
FILES:mesa-megadriver = "${libdir}/dri/* ${datadir}/drirc.d"
FILES:mesa-vulkan-drivers = "${libdir}/libvulkan_*.so ${libdir}/libpowervr_rogue.so ${datadir}/vulkan"
FILES:${PN}-vdpau-drivers = "${libdir}/vdpau/*.so.*"
FILES:libegl-mesa = "${libdir}/libEGL*.so.* ${datadir}/glvnd/egl_vendor.d"
FILES:libgbm = "${libdir}/libgbm.so.*"
FILES:libgles1-mesa = "${libdir}/libGLESv1*.so.*"
FILES:libgles2-mesa = "${libdir}/libGLESv2.so.*"
FILES:libgl-mesa = "${libdir}/libGL.so.*"
FILES:libglx-mesa = "${libdir}/libGLX*.so.*"
FILES:libopencl-mesa = "${libdir}/libMesaOpenCL.so.* ${libdir}/gallium-pipe/*.so ${sysconfdir}/OpenCL/vendors/mesa.icd"
FILES:libglapi = "${libdir}/libglapi.so.*"
FILES:libosmesa = "${libdir}/libOSMesa.so.*"
FILES:libxatracker = "${libdir}/libxatracker.so.*"
FILES:${PN}-dev = "${libdir}/pkgconfig/dri.pc ${includedir}/vulkan ${libdir}/vdpau/*.so"
FILES:libegl-mesa-dev = "${libdir}/libEGL*.* ${includedir}/EGL ${includedir}/KHR ${libdir}/pkgconfig/egl.pc"
FILES:libgbm-dev = "${libdir}/libgbm.* ${libdir}/pkgconfig/gbm.pc ${includedir}/gbm.h"
FILES:libgl-mesa-dev = "${libdir}/libGL.* ${includedir}/GL ${libdir}/pkgconfig/gl.pc"
FILES:libglx-mesa-dev = "${libdir}/libGLX*.*"
FILES:libglapi-dev = "${libdir}/libglapi.*"
FILES:libgles1-mesa-dev = "${libdir}/libGLESv1*.* ${includedir}/GLES ${libdir}/pkgconfig/glesv1*.pc"
FILES:libgles2-mesa-dev = "${libdir}/libGLESv2.* ${includedir}/GLES2 ${libdir}/pkgconfig/glesv2.pc"
FILES:libgles3-mesa-dev = "${includedir}/GLES3"
FILES:libopencl-mesa-dev = "${libdir}/libMesaOpenCL.so"
FILES:libosmesa-dev = "${libdir}/libOSMesa.* ${includedir}/GL/osmesa.h ${libdir}/pkgconfig/osmesa.pc"
FILES:libxatracker-dev = "${libdir}/libxatracker.so ${libdir}/libxatracker.la \
${includedir}/xa_tracker.h ${includedir}/xa_composite.h ${includedir}/xa_context.h \
${libdir}/pkgconfig/xatracker.pc"
# catch all to get all the tools and data
FILES:${PN}-tools = "${bindir} ${datadir}"
ALLOW_EMPTY:${PN}-tools = "1"
# Fix upgrade path from mesa to mesa-megadriver
RREPLACES:mesa-megadriver = "mesa"
RCONFLICTS:mesa-megadriver = "mesa"
RPROVIDES:mesa-megadriver = "mesa"

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require ${BPN}.inc