- 264 license table entries with exact download URLs (224/264 resolved) - Complete sources/ directory with all BitBake recipes - Build configuration: tqma6ul-multi-mba6ulx, spaetzle (musl) - Full traceability for Softwarefreigabeantrag - GCC 13.4.0, Linux 6.6.102, U-Boot 2023.04, musl 1.2.4 - License distribution: GPL-2.0 (24), MIT (23), GPL-2.0+ (18), BSD-3 (16)
30 lines
1.1 KiB
BlitzBasic
30 lines
1.1 KiB
BlitzBasic
SUMMARY = "A collection of tools, libraries and tests for shader compilation"
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DESCRIPTION = "The Shaderc library provides an API for compiling GLSL/HLSL \
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source code to SPIRV modules. It has been shipping in the Android NDK since version r12b."
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SECTION = "graphics"
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HOMEPAGE = "https://github.com/google/shaderc"
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LICENSE = "Apache-2.0"
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LIC_FILES_CHKSUM = "file://LICENSE;md5=86d3f3a95c324c9479bd8986968f4327"
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SRCREV = "f8a25c591bf5edbb462ca4aea99dcc666f096d13"
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SRC_URI = "git://github.com/google/shaderc.git;protocol=https;branch=main \
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file://0001-cmake-disable-building-external-dependencies.patch \
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file://0002-libshaderc_util-fix-glslang-header-file-location.patch \
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"
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UPSTREAM_CHECK_GITTAGREGEX = "^v(?P<pver>\d+(\.\d+)+)$"
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S = "${WORKDIR}/git"
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inherit cmake python3native pkgconfig
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DEPENDS = "spirv-headers spirv-tools glslang"
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EXTRA_OECMAKE = " \
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-DCMAKE_BUILD_TYPE=Release \
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-DBUILD_EXTERNAL=OFF \
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-DSHADERC_SKIP_TESTS=ON \
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-DSHADERC_SKIP_EXAMPLES=ON \
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-DSHADERC_SKIP_COPYRIGHT_CHECK=ON \
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"
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BBCLASSEXTEND = "native nativesdk"
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